ASGNeoN
Terrarian
This thread contains all the various mods that i made and are on the Mod Browser.
Discord server: https://discord.gg/fK2CBnN
NeoN Gh0st
Mostly miscellaneous stuff, some utility items and little content, feel free to ask for suggestions in the thread (Or the Discord Server, which is the preferred way).
Boss Potions:
Two sets of potion (one pre hardmode and not dependant on both corruption and crimson while the other hardmode and dependant on those biomes) which give to the player the most used buffs in bossfights (Ironskin, Swiftness, Endurance, Regeneration and Night Owl for the lesser potion, while the same buffs above plus Wrath, Rage, Lifeforce and Heartreach).
Special Hearts:
Changes different things in the world, like Expert Mode, Weather and Sandstorm
Crystallizer and Dusts plus new gems (WIP):
A new method to grow artificial gems and combine them into new ones!
A New Subclass:
Still WIP mostly but for now the weapon is available, the Soulslinger, a hybrid between a gun and a magic weapon, uses souls as ammo.
New Granite Gear:
Hardmode post-mech Granite gear, it will become upgradeable in an update or two
Prehardmode Staves:
Alternatives to the gem staves, these are craftable only with the new gems added by the mod
Grapple Gun:
Works as a hook, also deals damage
Steel Broadsword:
An upgrade from an Iron or Lead sword, has got a second function
Converted Weapons
As the name says this mod allows you to convert a weapon to another type damage, depending on the weapon obviously, for example most beam swords if not all in the game are convertible to magic damage. Ask in the thread (Or the Discord Server, which is the preferred way) if you want more weapons to be convertible.
Converters:
Allow to convert some weapons from a type of damage to another.
These are all weapons that are convertible to Magic Damage, the Water Gun also doesn't require mana when it's raining
These are all weapons that are convertible to Ranged Damage, also there's a new ammo just for them, the Water Gun doesn't require ammos (Snowballs) when it's raining
This is the only weapon that is convertible to Melee
These are all weapons that are convertible to Summon Damage
Calamity Compatibility:
The Meteor Fist can be now a Magic weapon or a Throwing one
Thorium Compatibility:
All Beam Swords, Champion's God Hand, Cryo Fang and Soul Siphon can be converted to Magic, Harbinger Blade can be converted to Melee, schmelze and Spearmint are also convertible to Throwing
Discord server: https://discord.gg/fK2CBnN
NeoN Gh0st
Mostly miscellaneous stuff, some utility items and little content, feel free to ask for suggestions in the thread (Or the Discord Server, which is the preferred way).
Two sets of potion (one pre hardmode and not dependant on both corruption and crimson while the other hardmode and dependant on those biomes) which give to the player the most used buffs in bossfights (Ironskin, Swiftness, Endurance, Regeneration and Night Owl for the lesser potion, while the same buffs above plus Wrath, Rage, Lifeforce and Heartreach).
Changes different things in the world, like Expert Mode, Weather and Sandstorm
A new method to grow artificial gems and combine them into new ones!
Still WIP mostly but for now the weapon is available, the Soulslinger, a hybrid between a gun and a magic weapon, uses souls as ammo.
Hardmode post-mech Granite gear, it will become upgradeable in an update or two
Alternatives to the gem staves, these are craftable only with the new gems added by the mod
Works as a hook, also deals damage
An upgrade from an Iron or Lead sword, has got a second function
Converted Weapons
As the name says this mod allows you to convert a weapon to another type damage, depending on the weapon obviously, for example most beam swords if not all in the game are convertible to magic damage. Ask in the thread (Or the Discord Server, which is the preferred way) if you want more weapons to be convertible.
Allow to convert some weapons from a type of damage to another.
Calamity Compatibility:
Thorium Compatibility:
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