Official New 1.3 Spoilers: Enhancing the User Interface

Status
Not open for further replies.
Updates like this illustrate how underrated programmers are. Threads like this, however, don't.
 
Is that... Marble? :passionate: *Squee*

P.S. Maybe you should rename granite into basalt? Maybe it's just me, but granite for me associates with red stone, not dark blue.
 
Nice. Will we get this and other missing things on Xbox One, too? I heard there should be more regular updates for console. So we may not have to wait 12+ months to get it on console after the PC release?
 
Nice. Will we get this and other missing things on Xbox One, too? I heard there should be more regular updates for console. So we may not have to wait 12+ months to get it on console after the PC release?
They ain't in charge of console, 505 games is. ask them
 
Any update to the Interface is a welcome addition in my books. It was needed for a little while, to be honest.
 
Nice. Will we get this and other missing things on Xbox One, too? I heard there should be more regular updates for console. So we may not have to wait 12+ months to get it on console after the PC release?
Eventually this update will reach other platforms too, but this'll take a while.
 
More items? Check. Build-in Screen Capture? Check. Pink team? Fabulous. Sundial and few other items? Amazing. Some "item" to measure your DPS? I want it now.
I hope you would combine all these measuring items together: GPS + new ones (for weather, DPS, moonphase).
One more thing "[...]plus a few other details that I'll leave hidden for now". There are two options:
1. There will be more spoilers in the future.
2. We could soon discover it by yourselves :red:
We will see... Anyway, very good changes in my opinion. Savings from Piggy Bank - this is magnificent.
 
To people who keep saying that the tree is just painted snow tree. Remember that boreal wood trees of snow biome (1) don't have leaves; (2) have darker trunks with different texture. So either now planting acorns in snow will give normal trees with normal wood, or this is actually hallowed snow biome snow tree that may or not give pearlwood (Though trunk color makes me think about normal wood).
 
To people who keep saying that the tree is just painted snow tree. Remember that boreal wood trees of snow biome (1) don't have leaves; (2) have darker trunks with different texture. So either now planting acorns in snow will give normal trees with normal wood, or this is actually hallowed snow biome snow tree that may or not give pearlwood (trunk color says it'll not).
There's actually a variety of boreal wood that looks like normal trees with snow on them.
The more you know.
 
Last edited:
Am i the only one that sees those white structures down in the underworld? they look almost like some kind of castle.. or dungeon...

HYPE
 
Greetings everyone!

All of us on the Terraria development team hope and trust that each of you had a pleasant a restful holiday season. While we took some time to spend with friends and family as well, we have also been hard at work on the 1.3 update. It is our desire that 1.3 live up to everyone's expectations and leave an epic, lasting impact on the game.

It's been a while since we shared some substantial spoilers - so to make up for that gap, you will find a larger-than-usual list of stuff from 1.3 to whet your appetite. Hope you enjoy them!

One of our areas of focus with Terraria 1.3 is an interface upgrade. Clearly, this is a core part of the game experience with which players will constantly interact - so we have taken great care to make the interface more clear, pleasing to the eye, and to enhance it's level of interactivity. Below are a few examples of these efforts:

kdcROYP.png


Player Interface Upgrades - Icons & Text

SmOStwG.gif

We have upgraded how icons appear/work: things in your inventory will now have their edges lighten up once the cursor is over them.

In addition, a lot of buttons such as reforging, opening the crafting grid, PVP, and teams got a visual update -we even added a 5th pink team!

O0eWqZM.png

We also noted that a lot of in-game text is currently hard to read due to how it blends in with the backgrounds - so we've gone on a bordering spree and are making sure everything has the right amount of clarity and contrast to it is easier to to view and read (even item stack amounts).

(Please Note: This is a work in process and may not reflect the final version.)

divider.png

Player Interface Upgrades - Inventory & Shopping

8ydF3pE.gif

On the interactivity end of the spectrum, we have made great strides. In an earlier spoiler Cenx showed everyone you can now link items in chat - but that is merely the beginning of the changes we have made!

Items in your inventory can now be "favorited". When you "favorite" an item, you will not be able to accidentally throw, trash sell or stack it into a chest!

To further help streamline inventory management, you can now quick stack items to all nearby chests. This feature will place items in chests that already have stacks started for certain items. (If you do not have a stack started you will need to manually open the chests.)

x7Jho61.png

We also realized that shopping in Terraria could be improved. With 1.3, when paying for goods from NPCs, you can now see the money contained in your piggy bank or safe, and use your savings to pay! (no more running back and forth from your bank)

We even upgraded crafting to take advantage of these improvements - you will be able to craft from an open chest (including the piggy bank and safe)! To further enhance this feature, chests now show as open when they're in use, so you can tell which is which.

divider.png

Player Interface Upgrades - Maps, Data, & Screenshots

We have also taken the time to augment how information is displayed to the player by making all the accessories that provide data (time/depth, and so on) work by simply sitting in your inventory. In addition, we added a bunch more of these - such as items which display the weather, moonphase, DPS, and more!

The information items you have will also share their effects with any nearby player, but you can easily hide information from your screen when it interrupts you!

gGo6Pyz.png

fFJ5BAS.jpg

We have also added a new method for taking screen shots within the game. When you enable our new Screen Capture mode, you will be able to take larger scale pictures of your worlds and builds rather than using the old method of taking many smaller pictures and piecing them together!

(Thank you to all of our amazing testers involved in this build!)

o6tbG4b.png

Further additions include the map marking the last spot where you've died and being able to see text inside signs when you hover your cursor over them from a distance...plus a few other details that I'll leave hidden for now. ;)

kdcROYP.png

On behalf of the entire Terraria dev team, I hope you enjoy these spoilers and that they continue to keep you hyped and excited for Terraria 1.3!
I wish that there a platform for Mac, and if it had i wish Asia cards could pay it
 
Status
Not open for further replies.
Back
Top Bottom