Official New 1.3 Spoilers: Enhancing the User Interface

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My bad, I'm not stressing the validity of these dates, it is speculation/approximation only. It has been stated many times that December is the latest date, and I have not refuted this. I do hope for a March-April release, however.
The problem is that many people (mis)read it, take it as truth ("Yay, we have a release date! *Hyperhypemode*") and end up being disappointed later.
Personally I think it's best if no one would speculate about release dates at all, just to avoid disgruntled people and angry mobs later. ("I read it was to be released in April! Where is it!")
Not that anyone even has the right to be angry about a huge and completely free update, but they're out there unfortunately.

But that's just my 2 coppers.
 
Personally I think it's best if no one would speculate about release dates at all, just to avoid disgruntled people and angry mobs later. ("I read it was to be released in April! Where is it!")
Not that anyone even has the right to be angry about a huge and completely free update, but they're out there unfortunately.

100% this DiablocDoc. Its nothing personal, its a damage control thing. We have to be careful how we say these things, because people will read and believe just about anything.
 
Wait... I think I got it. It that Web Rope I see in the other tower?

:naughty: That's it, isn't it?

*crosses fingers*
Yes, that's it. Confirmed by Leinfors, that riddler. I forgot to edit that list. :)
All the secrets in those screenshots are basically out. (Although we don't know what certain items actually do ofcourse, like that grindstone.)
 
My bad, I'm not stressing the validity of these dates, it is speculation/approximation only. It has been stated many times that December is the latest date, and I have not refuted this. I do hope for a March-April release, however.

100% this DiablocDoc. Its nothing personal, its a damage control thing. We have to be careful how we say these things, because people will read and believe just about anything.

I got it already, please don't kill me
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(also edited the post;))
 
Can someone explain how crafting from chests works? Doesn't that make all crafting tables obsolete? That doesn't seem right, so could someone explain it to me?
 
You still need the tables but you don't need the stuff in your inventory, as long as it is in a nearby open chest you will be able to use it when crafting.

I guess this is how it works.
 
The-Grim-Reaper-horror-movies-36983873-452-354.jpg


The Reaper is from 'Spookies' (1986), of course! Probably accidental but I think it's a striking resemblance.
 
when dose everyone thing they are going to come out with 1.3
[DOUBLEPOST=1422077662][/DOUBLEPOST]I want to fight Cathlu
 
Oh man, so many Icons, i don't know, if it will scare off some players because of the numbers of icons and buttons!
 
Greetings everyone!

All of us on the Terraria development team hope and trust that each of you had a pleasant a restful holiday season. While we took some time to spend with friends and family as well, we have also been hard at work on the 1.3 update. It is our desire that 1.3 live up to everyone's expectations and leave an epic, lasting impact on the game.

It's been a while since we shared some substantial spoilers - so to make up for that gap, you will find a larger-than-usual list of stuff from 1.3 to whet your appetite. Hope you enjoy them!

One of our areas of focus with Terraria 1.3 is an interface upgrade. Clearly, this is a core part of the game experience with which players will constantly interact - so we have taken great care to make the interface more clear, pleasing to the eye, and to enhance it's level of interactivity. Below are a few examples of these efforts:

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Player Interface Upgrades - Icons & Text

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We have upgraded how icons appear/work: things in your inventory will now have their edges lighten up once the cursor is over them.

In addition, a lot of buttons such as reforging, opening the crafting grid, PVP, and teams got a visual update -we even added a 5th pink team!

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We also noted that a lot of in-game text is currently hard to read due to how it blends in with the backgrounds - so we've gone on a bordering spree and are making sure everything has the right amount of clarity and contrast to it is easier to to view and read (even item stack amounts).

(Please Note: This is a work in process and may not reflect the final version.)

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Player Interface Upgrades - Inventory & Shopping
Moderator Edit: Please note that the pink grass and trees in this image are PAINTED, and not a new biome.
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On the interactivity end of the spectrum, we have made great strides. In an earlier spoiler Cenx showed everyone you can now link items in chat - but that is merely the beginning of the changes we have made!

Items in your inventory can now be "favorited". When you "favorite" an item, you will not be able to accidentally throw, trash sell or stack it into a chest!

To further help streamline inventory management, you can now quick stack items to all nearby chests. This feature will place items in chests that already have stacks started for certain items. (If you do not have a stack started you will need to manually open the chests.)

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We also realized that shopping in Terraria could be improved. With 1.3, when paying for goods from NPCs, you can now see the money contained in your piggy bank or safe, and use your savings to pay! (no more running back and forth from your bank)

We even upgraded crafting to take advantage of these improvements - you will be able to craft from an open chest (including the piggy bank and safe)! To further enhance this feature, chests now show as open when they're in use, so you can tell which is which.

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Player Interface Upgrades - Maps, Data, & Screenshots

We have also taken the time to augment how information is displayed to the player by making all the accessories that provide data (time/depth, and so on) work by simply sitting in your inventory. In addition, we added a bunch more of these - such as items which display the weather, moonphase, DPS, and more!

The information items you have will also share their effects with any nearby player, but you can easily hide information from your screen when it interrupts you!

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Moderator Edit: Please note that the pink grass and trees in this image are PAINTED, and not a new biome.
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We have also added a new method for taking screen shots within the game. When you enable our new Screen Capture mode, you will be able to take larger scale pictures of your worlds and builds rather than using the old method of taking many smaller pictures and piecing them together!

(Thank you to all of our amazing testers involved in this build!)

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Further additions include the map marking the last spot where you've died and being able to see text inside signs when you hover your cursor over them from a distance...plus a few other details that I'll leave hidden for now. ;)

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On behalf of the entire Terraria dev team, I hope you enjoy these spoilers and that they continue to keep you hyped
 
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