Counter Wieght (or any better name) is an accessory that gives you bonus movment speed and damage at the cost of defense points and have 2 upgrades:
-You can find it in treasure chest underground and it will give you 10% movment speed and 5% damage but reduces 10 defense points.
-The first upgrade drop from a mimic and gives you 10% damage and 15% movment speed but reduces 20 defense points.
- The second upgrade is by combining the 2 accessories before with the 3 Mechs souls and gives you 15% damage and 20% movement speed but reduces 25-30 defense points.
This accessory can give a nice buff to Summoners cuz they already have very low defense points and barley benefit from it.
For Melee cuz they might have excessive defense points and can trade some of it for damage and movement.
For Rangers and Mages that prefer evasive gameplay rather than face tanking every hit..
And its Optional you can equip or unequip any time.
Notes:
- the numbers are just theoretical and it can be rebalanced.
- the image is taken from a game called Shattered Pixel dungeon and this item called "Stone of Augmentation" wich let you choose between hit speed at the cost of damage or vice versa (if you put it on a weapon) or evasion for defense or vice versa (if you put it on armor). I just used their picture to let you imagine it a little bit, but the credit is to them (Shattered Pixel dungeon devs).
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Edit: let's make it summoner acc only this way:
1 minion slots and 10% wip speed for 7 defense at start of pre hardmode.
2 minion slots and 15% (maybe 20%? Not sure how much does it affects though) for 15 defense post mechs (the crafting is the same as the 2nd upgrade before)
3 minion slots and 20-25% wip speed for 25 defense post golem (maybe combining the 2nd upgrade with stardust fragments? Idk).
-You can find it in treasure chest underground and it will give you 10% movment speed and 5% damage but reduces 10 defense points.
-The first upgrade drop from a mimic and gives you 10% damage and 15% movment speed but reduces 20 defense points.
- The second upgrade is by combining the 2 accessories before with the 3 Mechs souls and gives you 15% damage and 20% movement speed but reduces 25-30 defense points.
This accessory can give a nice buff to Summoners cuz they already have very low defense points and barley benefit from it.
For Melee cuz they might have excessive defense points and can trade some of it for damage and movement.
For Rangers and Mages that prefer evasive gameplay rather than face tanking every hit..
And its Optional you can equip or unequip any time.
Notes:
- the numbers are just theoretical and it can be rebalanced.
- the image is taken from a game called Shattered Pixel dungeon and this item called "Stone of Augmentation" wich let you choose between hit speed at the cost of damage or vice versa (if you put it on a weapon) or evasion for defense or vice versa (if you put it on armor). I just used their picture to let you imagine it a little bit, but the credit is to them (Shattered Pixel dungeon devs).
________________________
Edit: let's make it summoner acc only this way:
1 minion slots and 10% wip speed for 7 defense at start of pre hardmode.
2 minion slots and 15% (maybe 20%? Not sure how much does it affects though) for 15 defense post mechs (the crafting is the same as the 2nd upgrade before)
3 minion slots and 20-25% wip speed for 25 defense post golem (maybe combining the 2nd upgrade with stardust fragments? Idk).
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