the prefixes in terraria are good, but i think they have room for improvement. first off, i would change the extra melee speed to extra attack speed, so rangers, summoners, and mages can benefit. i also have a list of completely new prefixes. battle ready: +2 defense and damage dangerous: +2 defense and attack speed frenzying: +2 damage and attack speed prudent: +2 defense and movement speed quick: +2 damage and movement speed agile: +2 attack and movement speed furious: +5 damage shielding: +5 defense lightning-fast: +5 movement speed rapid: +5 attack speed deadly: +5 critical strike chance creative: +2 defense and critical stike chance bloodthirsty: +2 damage and critical strike chance accurate: +2 movement speed and critical strike chance storming: +2 attack speed and critical strike chance strong: +1 knockback forceful: +2 knockback depulsing: +3 knockback banishing: +4 knockback hard-hitting: +2 knockback and critical strike chance brave: +2 knockback and damage slamming: +2 knockback and attack speed defending: +2 knockback and defense +2 knockback and movement speed enchanted: +40 mana vulnerable: -2 defense cowardly: -2 defense, -2% damage and +5% movement speed heavy: -2% movement speed berserking: +6% damage and -5 defense cautious: +6 defense and -4% damage cursed: -4% damage, movement and attack speed, -4 defense celestial: +6% melee and movement speed, damage, and +6 defense(1 in 200 chance to get) magical: +60 mana and -2 defense obedient: +1 minion these would add more variety, and give more gameplay option, such as high defense, low damage, low defense, high damage, etc. also, people have mentioned that it would make the goblin tinkerer more annoying, so i have a way to fix that: the goblin tinkerer would have an option to either get a higher probability of a mixed prefix, or one that just affects one stat.