Noteturtle
Terrarian
What about a world where everything but already existing liquids turn to water, and you start in a not flooded wood cabin (not a house, too small) 5 blocks above the ground with a neptunes shell/diving gear equipped? The challenge is that you have to do everything with limited oxygen until you get a lot of water breathing potions or neptune's shell in hardmode.
Stuff that probably wouldn't be hard to do for this seed:
Any suggestions on how to improve it (and/or make it easier to make)?
Stuff that probably wouldn't be hard to do for this seed:
- Underwater/ocean enemies would be able to spawn anywhere
- Making bosses affected by gravity (e.g king slime) sink to the bottom of the water (and maybe some enemies like zombies and slimes sink as well)
- Making it so that water is always going to fill the top of the world, so you can't undrain it (or not, a drained sea world would be kinda cool)
- You could start with the angler and/or the pirate instead of the guide.
- Making the Wall of Flesh spawn if the Guide Voodoo Doll drowns, not just burns.
- Having every block (besides the room you start it) have water behind it
globalflood
and global flood
, and the icon would probably be the normal one but a blue backround or half the tree be blue, not green.Any suggestions on how to improve it (and/or make it easier to make)?