Weapons & Equip New Terra Blade + true excalibur/true night's edge attacks?

Intermet179

Skeletron Prime
So a few days ago we were all shown the spoiler where the phaseblade has a new attack. With presumably right click, it launches itself as a boomerang. This possible right click functionality has potential for other weapons, namely the True Excalibur, True Night's Edge, and Terra Blade. Now I've seen some talk around the internet regarding the old (pre-1.4.4) sword beam projectiles and new (1.4.4+) attacks for these swords. To include both, I think we can add a right click attack involving charging the weapon by holding right click to incorporate both projectiles, and make this sword line unique as well.

For further details, see the images below, concepts for right click attacks for the Terra Blade, True Excalibur, and True Night's Edge.

This was Intermet179, and thank you for reading.
 

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Holy hell, yes, we need this. This is one of the best blends of the new and old versions of the projectile swords, and maybe even a better alternative than having shimmer swappable "ancient" variants
 
I like these a lot, but I like the designs and plans even better. What did you use to make those plans?
The ideas came from games like Metal Gear Rising where there are light and heavy attacks, and Terraria mods like the Calamity Mod with left and right click attacks, and charged attacks, for different weapons. The app I use is FireAlpaca64 for Windows, and I use a drawing tablet as well.
 
I'm sorry, but there seems to be a few things I think would make this a bad idea
1: you took the old attacks of TE and TB, and readded them
2: these weapons were reworked recently, having them reworked again this recently would cause confusion and be hell to code for red and the team. (there are few right click attacks for a reason)
3: DOUBLE DAMAGE? that seems a bit too strong for the time you can get it (sure, enemies have defense, but 140 damage from an unreforged melee projectile pre Plantera!?)
4: melee got reworked to the extreme recently, having these three weapons overhauled would make any class at Plantera level pathetically weak.

I hope this doesn't get me targeted
 
I'm sorry, but there seems to be a few things I think would make this a bad idea
1: you took the old attacks of TE and TB, and readded them
2: these weapons were reworked recently, having them reworked again this recently would cause confusion and be hell to code for red and the team. (there are few right click attacks for a reason)
3: DOUBLE DAMAGE? that seems a bit too strong for the time you can get it (sure, enemies have defense, but 140 damage from an unreforged melee projectile pre Plantera!?)
4: melee got reworked to the extreme recently, having these three weapons overhauled would make any class at Plantera level pathetically weak.

I hope this doesn't get me targeted
Addressing these points because they are good criticism:
1) Yes I did. Partially to account for right click sword attacks, and partially because it felt like a little of a waste to throw these projectiles out of the window completely.
2) True.
3) Double damage is a placeholder because I cannot at all balance. Of course more charge would mean more damage.
4) Again, I cannot balance so the base damage of the sword OR the attack damage can be changed if necessary.
 
well, phaseblades are being reworked, so this is possible.
Well Terra Blade, True Night's Edge, and True Excalibur have already seen reworks. I don't think the artists are going to put time into reworking them again nor are they going to code to rework them again.
 
I'm sorry, but there seems to be a few things I think would make this a bad idea
1: you took the old attacks of TE and TB, and readded them
2: these weapons were reworked recently, having them reworked again this recently would cause confusion and be hell to code for red and the team. (there are few right click attacks for a reason)
3: DOUBLE DAMAGE? that seems a bit too strong for the time you can get it (sure, enemies have defense, but 140 damage from an unreforged melee projectile pre Plantera!?)
4: melee got reworked to the extreme recently, having these three weapons overhauled would make any class at Plantera level pathetically weak.

I hope this doesn't get me targeted
having the rework would also make literally any other melee weapon useless at the plantera level as well
 
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