FishronningTime
The Destroyer
I have an idea for a post-Moon Lord content of Terraria: True Hardmode / Hellmode in-game.
True Hardmode is unlocked after the player obtains the Zenith. After the player obtains the zenith a message: "The ancient celestial spirits has been released." will appear and the game shifts to True Hardmode. True Hardmode focuses on expanding the Moon Lord and Lunatic Cultist's lore. True Hardmode's new enemies, bosses and gears are all centered around Celestial theme
The early game bosses are: Selenian Crab, Vortexian Void, Crab Nebula, and the Stardust Devourer. Anyways these bosses all drops the Celestial Bars, but each bosses have can drop Solarfury, Void's Blaster, Nebula Claw, and Devourer's Staff. Celestial Bars can be used to craft: Sunburn Armor, Solar Radiation, Core of the Sun, Void Launcher, Vortexian Bane, Nebula Pinchers, and Stardust Staff.
The midgame bosses are: Celestial Cultist, Living Moon, True Eye of Cthulhu, Celestial Wall, Celestial Plant
The lategame ones are: Celestial Golem, The Fallen
The fallen will drop 1x Zenith Fragment, Moon Lord (whip), Celestial Pillar (sentry), Lunatic Cultist's Book (mage), The Void (ranged weapon), C.M.G (a gun weapon, upgrade from SDMG), treasure bag (expert only), The Fallen'd Skull (master only) and The Wrath (melee weapon)
Zenith Fragments can be used to craft the True Zenith.
Please do let me know if this concept is good or bad, or if you want to improve some of the ideas there be sure to let me know, and i swear i will never make one of these again
True Hardmode is unlocked after the player obtains the Zenith. After the player obtains the zenith a message: "The ancient celestial spirits has been released." will appear and the game shifts to True Hardmode. True Hardmode focuses on expanding the Moon Lord and Lunatic Cultist's lore. True Hardmode's new enemies, bosses and gears are all centered around Celestial theme
The early game bosses are: Selenian Crab, Vortexian Void, Crab Nebula, and the Stardust Devourer. Anyways these bosses all drops the Celestial Bars, but each bosses have can drop Solarfury, Void's Blaster, Nebula Claw, and Devourer's Staff. Celestial Bars can be used to craft: Sunburn Armor, Solar Radiation, Core of the Sun, Void Launcher, Vortexian Bane, Nebula Pinchers, and Stardust Staff.
The midgame bosses are: Celestial Cultist, Living Moon, True Eye of Cthulhu, Celestial Wall, Celestial Plant
The lategame ones are: Celestial Golem, The Fallen
The fallen will drop 1x Zenith Fragment, Moon Lord (whip), Celestial Pillar (sentry), Lunatic Cultist's Book (mage), The Void (ranged weapon), C.M.G (a gun weapon, upgrade from SDMG), treasure bag (expert only), The Fallen'd Skull (master only) and The Wrath (melee weapon)
Zenith Fragments can be used to craft the True Zenith.
Please do let me know if this concept is good or bad, or if you want to improve some of the ideas there be sure to let me know, and i swear i will never make one of these again