The developers themselves would not be making the toys, and it's ok for community-oriented staff members to gather community feedback
Ninja'd by Cenx lol
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@Loki @Cenx @Redigit
I think a "realistic" or a "blocky/pixely" product would actually do a disservice to fans and collectors both young and old. Either distinction tends to alienate either group. The pixel style rendered for toys only really appeals to younger audiences, while realism (I feel) doesn't do the game any sort of justice; it just doesn't fit.
I
don't think there should be a decision between static collectibles and articulated action figures; I feel both will do very well IF... if you get the look right.
Honestly, I'm surprised you guys aren't going in the "Disney Infinity" direction:
I'm not saying "Use THIS style". But as an example; Disney Infinity is both played with by younger audiences, and collected by older audiences. The style of "toy" allows them to fill a multitude of roles. I feel Terraria product development can benefit a great deal by looking to DI as an influence.