Items Non-craftable armor pieces dropped by enemies or bosses should shimmer into their other pieces

CrafterJax

Terrarian
Are you tired of getting three pairs of crystal assassin pants and no chestplate? Do you want to only have to grind for three pieces of armor and not make it even more luck-dependent than it already is? Look no further, for I have an idea! The armor pieces that are a pain to get, can't be crafted, and are loot drops should be able to transmute, using shimmer, into the other pieces of armor.

An example of this that already exists is the miner's gear. The shirt and pants can be swapped using shimmer so you only need two pieces total. I believe the same should go for items like the rain coat and hat, snow parka and hood, ninja outfit from king slime, crystal assassin outfit from queen slime, the gladiator armor from the marble biome, and maybe even the fishing gear.

Another idea is Tim's wizard hat and the travelling merchant's magic hat: both of these are early hardmode magic hats that can be a pain to get, so if you have one but don't want it you can get the other.

My final idea for this swap is the diving helmet and the ultrabright helmet: both of these headgear are found by killing dangerous enemies in the depths and are used to traverse the dark scary areas down below and navigate much easier.

I hope you like this idea! It was a post on reddit like my last idea, and it got 1.7k upvotes, which will hopefully show that people do like this idea and want it. It decreases annoying grind while keeping the lowest possible amount of grind still available, as you will only need three armor pieces in total. Redigit, if you are reading this, please consider!
 
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