Bahamut2001
Steampunker
This is an idea I've been puzzling over on and off for a long time. (with a multitude of failed designs in my wake >_<) Hoiks make faster (and easier) elevators, but I just wanted to see if I could build something that would work like a real elevator. Its been a while since the last time I tried, so I figured I try again. What I came up with is...more of an escalator than an elevator, but at least it's FUNCTIONAL this time lol. Actually, I have two working builds out of this. One uses a dummy ghost, and the other a bird statue. I had a couple that used timers, too, but one used +2k wire and the other was not very good so I scrapped them.
This is the one I started with. The down side is very simplistic, but I figured, you can't fall any faster with a complicated (non-hoik) mechanism than you do without. The original idea was to have some switches to select the floor you wanted then pull the lever to go up, but that proved...complicated. So I settled for this design in the end. I might revisit the idea when my brain does feel like mush.
This design came about when I saw how the first one behaved after I got it working. It's meant to be left on, and hope in and out to get to different floors. At first, it was powered by 1 sec timers and a bat statue. Very simple and easy...if you want to go down. Inverting the timer pattern to make it go up took +2k wire and more space than I was willing to give it. Which was kind of a shame, because it very was smooth operating. (and the bird statue gave me problems with how I have the pressure plates wired ) Not sure how to deal with the offset block on the right, other than separate bird engine for that side.
Also, I kinda see potential in this one to move mobs/npcs up (or down), en masse.
This is the one I started with. The down side is very simplistic, but I figured, you can't fall any faster with a complicated (non-hoik) mechanism than you do without. The original idea was to have some switches to select the floor you wanted then pull the lever to go up, but that proved...complicated. So I settled for this design in the end. I might revisit the idea when my brain does feel like mush.
This design came about when I saw how the first one behaved after I got it working. It's meant to be left on, and hope in and out to get to different floors. At first, it was powered by 1 sec timers and a bat statue. Very simple and easy...if you want to go down. Inverting the timer pattern to make it go up took +2k wire and more space than I was willing to give it. Which was kind of a shame, because it very was smooth operating. (and the bird statue gave me problems with how I have the pressure plates wired ) Not sure how to deal with the offset block on the right, other than separate bird engine for that side.
Also, I kinda see potential in this one to move mobs/npcs up (or down), en masse.