mom0367
Terrarian
A way in which players could set an "evacuation point" for NPC's if the player feels a town is unsafe during an attack, this could be manually called or activated automatically during events, it would cause NPC's to all travel to a certain "safe point" IE into a secured building or though a teleporter, these could also be set per-NPC in the case of having multiple towns. For balancing though, it has to be in a location the NPC's can manually reach and not just some underground box.