Portfolio/Multi-Topic [NPC/Game Mechanic] NPC evacuation points.

mom0367

Terrarian
A way in which players could set an "evacuation point" for NPC's if the player feels a town is unsafe during an attack, this could be manually called or activated automatically during events, it would cause NPC's to all travel to a certain "safe point" IE into a secured building or though a teleporter, these could also be set per-NPC in the case of having multiple towns. For balancing though, it has to be in a location the NPC's can manually reach and not just some underground box.
 
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