Biomes & Nature Oceanic mimic

Terrabit

Terrarian
I suggest adding a new chest to the game: oceanic mimic.

Content:
1. Oceanic mimic
2. The appearance of pearls in oceanic mimic
3. Oceanic lock pick
4. Golden snail
5. The purpose of the presented innovations
6. Afterword
7. Sprites

1. I suggest adding a new chest mob: Oceanic Mimic
Description from the bestiary:
" Not all mimics are aggressive, some have adapted to underwater life, breathe with the help of gills and feed on small fish, which are lured by coral-like luminous appendages. However, this species is now on the verge of extinction, as they have been used to make delicious glowing snacks."

(A bit of tragedy and food for thought... Food? No, it's not food! There will be no oceanic mimic in the recipe, you're not like that, right? )

This mimic will appear either in a flooded cave under the ocean, or, if it has not been generated, it will appear in the extreme part of the ocean.

Very durable, can be mined with chlorophytic tools.


What can you find in this chest?
- White Pearl
- Golden seashell ( golden snail shell )


2. Every day, with a 20% and 5% chance, a white and a black pearl will appear in the oceanic mimic, respectively. The appearance of pink pearls in " Oceanic mimic " is not provided
The maximum number of pearls in a mimic is 1.

If the mimic is out of the water for more than a day, it will dry out and stop creating pearls.


3. But to open it, the terrarian will need to find the "Mossy masterkey", which will be located in the outermost chest on the opposite side of the ocean.
When using the lockpick, it is not spent, but it is mandatory for every opening of the mimic inventory.
This "Mossy masterkey" can also be obtained with a 10% chance from Duke Fishron. If you put this lockpick in a shell chest located underwater, then exactly one day later this chest will turn into a new oceanic mimic. In this case, the master key will certainly be spent.


Features of the mimic inventory:
- The Mimic has a standard chest inventory
- You can't put pearls of any kind in a mimic.
- If the mimic's inventory is full, he will not create pearls.
- If you put food in the mimic's inventory, he will eat one dish every day, preferring a less colorful one. It affects his mood. (If he has eaten, he shows emojis of joy, love or satiety)
It also affects the probability multiplier for generating pearls in " Oceanic mimic ".
- 1 satiety level: + 15%
- 2 satiety level: + 30%
- 3 satiety level: +50%


4. Golden snail: It is a riding pet.
Speed: 40% of the player's standard speed
Protection: +3
Feature: when falling from a great height, the player will receive only 40% damage, while mobs within a radius of 2 blocks from landing will receive damage depending on the height of the fall and will be thrown back.

Also, the golden shell house can be placed in the world as a block. Then the barnacle will live there, sometimes coming out of his house during the rain. Bosses and mobs are neutral to him, immune to any damage.

5. These innovations solve several problems.
1) Rewarding the player for exploring both parts of the world.
2) The availability of the luck potion for non-fishing players. If the materials for this potion are no longer available, then in my opinion some players will not even know about its existence.
3) The presence of a private chest in the game, which does not need constant updating of locks after each opening.
Earlier on the forum, it was proposed to solve this problem by recycling the safe.
4) The "oceanic mimic" will be a kind of biome chest of the ocean.

I am waiting for your feedback and suggestions.


The sprites of "Mossy masterkey", oceanic mimicry, unhealthy oceanic mimic, animations of mimic breathing, shells of golden snail (inventory), and the appearance of the golden snail are presented below.:

Translated
 

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Last edited:
This could be a fun way to add more to the ocean I support
 
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