Lunatic Lobbyist
The Destroyer
- Steam or GOG
- Steam
- Single Player/Multiplayer
- Single
- Operating System
- Windows 10
- Terraria Version
- 1.4.0.4
- Controls Used
- Keyboard/Mouse
This is in regards to the new Eye of Cthulhu sprite flying around in the background after the text warning he's coming for you at night.
It will fly around in the background back and forth progressively faster seeing more agitated (which is a nice addition), but then when the EoC comes into the foreground to actually fight, the graphic flying around the background is still there. Not certain if this is a bug or not, but it doesn't seem right. Otherwise this would mean there are multiple Eyes of Cthulhu flying around during these nights, and one of them happens to attack you? It's far more noticable yet if it comes to you while on the beach, as the background is far more sparse and revealing. The EoC will stay there for the duration of the fight sometimes, if not for much of it.
Ideally, one would think EoC would fly off the screen of the background, wait 4-10 seconds or so, and appear in the foreground to simulate its approach.
I assume this is a bug with the background graphics, because if not, it's a real immersion-killer to see duplicate bosses in this way. I have not yet fought other bosses beyond the EoC that appear in the background (I know there are others), so I can't confirm if this is happening to those as well. Again, I assume this wasn't intended, as it really doesn't seem like it should be.
It will fly around in the background back and forth progressively faster seeing more agitated (which is a nice addition), but then when the EoC comes into the foreground to actually fight, the graphic flying around the background is still there. Not certain if this is a bug or not, but it doesn't seem right. Otherwise this would mean there are multiple Eyes of Cthulhu flying around during these nights, and one of them happens to attack you? It's far more noticable yet if it comes to you while on the beach, as the background is far more sparse and revealing. The EoC will stay there for the duration of the fight sometimes, if not for much of it.
Ideally, one would think EoC would fly off the screen of the background, wait 4-10 seconds or so, and appear in the foreground to simulate its approach.
I assume this is a bug with the background graphics, because if not, it's a real immersion-killer to see duplicate bosses in this way. I have not yet fought other bosses beyond the EoC that appear in the background (I know there are others), so I can't confirm if this is happening to those as well. Again, I assume this wasn't intended, as it really doesn't seem like it should be.
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