I am trying to make a modded sword, but there are errors.
Missing mod: TutorialMOD/Items/CustomSword
at Terraria.ModLoader.ModLoader.GetTexture(String name)
at Terraria.ModLoader.ModItem.AutoStaticDefaults()
at Terraria.ModLoader.Mod.SetupContent()
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)
The .png is named CustomSword, same as the .cs file and the Public Class
Here's my project files:
Code:
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace TutorialMOD.Items
{
public class CustomSword : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("CustomSword");
Tooltip.SetDefault("This is a modded sword.");
}
public override void SetDefaults()
{
item.damage = 50;
item.melee = true;
item.width = 40;
item.height = 40;
item.useTime = 20;
item.useAnimation = 20;
item.useStyle = 1;
item.knockBack = 6;
item.value = 10000;
item.rare = 2;
item.UseSound = SoundID.Item1;
item.autoReuse = true;
}
public override void AddRecipes()
{
ModRecipe recipe = new ModRecipe(mod);
recipe.AddIngredient(ItemID.DirtBlock, 10);
recipe.AddTile(TileID.WorkBenches);
recipe.SetResult(this);
recipe.AddRecipe();
}
}
}
What do I do? Thanks in advance!