Discussion in 'Released' started by Omnir, Feb 12, 2015.
Everything is in it as it was before, so a lot of balancing is needed.
Are you still planning on updating the vanity/enemy-free version at some point? I know you're swamped with updating the standard version as-is, so take all the time you need.
Thanks for all the great updates -- appreciate all you've been doing for us over the past 2+ years now.
I'll try to get one up before week's end
Here's outfits and items, only. Obviously, you can't have both versions of the modpack
Any ETA on when we could expect the normal version to be updated to the latest Tmodloader? since it's last update it kinda prevented me from playing with this once more.
Honestly not even working on it at the moment. I don't have time :?
And I think the last update made it were I have to edit over 100 files >.<
Feel free to ask for me for easy but tedious things. I have time, loadso!
For Enemies it's mostly replacing npc.name = "..." in the SetDefaults() method to DisplayName.SetDefault("..."); in the SetStaticDefaults method.
I know that, I had to do it too
Same... only for like, 10 npc's though.
This is beautiful. Thank you so much again for all your great work.
This is compatible with the current version of TModLoader right? It gives me a warning on the Mods section that it's a previous version of it.
You can thank Orian34 for his work in getting the modpack updated. Here's the link:
Thank you Orian34. Sincerely.
>one second later this appears
No mistakes? Great
A few, but easily handled. Mostly those damn crystals, which I need to revisit later to fix entirely due to some new need for texture rendering O_____________o
Um...not sure if it's a glitch but, the only recipe was the one to summon chaos. That a glitch or...?
Not sure if there's any other recipe. Mostly drops
Only item so far with a recipe There should be about 2-3 other items that have a recipe (Dragon Gear for example)
Separate names with a comma.