Davosauris
Terrarian
This just gave me a idea. for giant tanks for your fishies to swim in. But i dont want to post it cause i get accused of copying
But this is a great idea!
But this is a great idea!
Luckily, in Terraria, there are infinite fish!Though, I fear the fish population ends up severely reduced, and that's no good
Seems like fishes can reproduce infinitely in Terraria !Luckily, in Terraria, there are infinite fish!
Seriously... I can fish in a 4x4 hole for days on end and I won't ever find any fewer fish... makes fishing super convenient.
Actually, if I'm not mistaken, a 4x4 hole is too little water to fish, so of course you won't find any fewer fish at the end than at the beginningSeriously... I can fish in a 4x4 hole for days on end and I won't ever find any fewer fish... makes fishing super convenient.
You can place them on a platform Cloud Blocks to achieve the same effect.Shouldn't there be Floating Aquarium? Otherwise +99999999 Support!
The new crafting station is to gate the Aquariums as a fishing reward. The other option would have been to reward the player with a material which is used to craft Aquariums, but materials are expendable a crafting station is not, so I went with it instead.At first I was confused as to why you would need a specific crafting station JUST to make aquariums, but then seeing all the different type of aquariums it made a little more sense, but I still don't think it needs it's own crafting station.
I'd have no problem with adding some biome-specific materials to existing Terrariums. Nice idea!Also speaking of requiring biome specific items to make the purifier, should regular terrariums have the same thing? Like penguin terrariums require a few snow blocks and ect.
So you think there should just be a generic Aquarium Filter? So it would be Iron + Terrarium + Biome Material = Biome Aquarium? That would work, but then it would waste Zoomo's cool Filter sprites. I don't want the filters left out.I think the filter materials can be skipped and just have those materials involved with the final crafting of the aquarium. As each filter has only one use, I don't feel they deserve to be their own item, all that does is double the amount of crafting for the same thing. For example, you have 6 iron bars, 10 silt, and 5 coral, with 3 terrariums, with 3 crafts you have a normal, deep water, and salt water aquariums, rather than having to craft each 3 filters, then craft the 3 aquariums from there. To me it's like having to craft several pieces of a sword, the handle, the guard, and the blade, to then craft the sword. Copper Handle, Copper Guard, Copper Blade, Copper Sword, Iron Handle, Iron Guard, Iron Blade, Iron Sword, etc. Much more simple just to make the recipe ore bars with wood.
Something like Aquariums, which are more fish related than most of the Angler's furniture rewards and much more comprehensive, are very justified in being a gated Angler reward. As for why I gated it with a crafting station, see the post above.Also, I think we have too many crafting stations, especially since we got all those furniture set specific ones. Not really sure why we'd use a water purifier just to recontaminate for a corrupt aquarium. Think it would be better just to make the crafting station a tile of water, like for bottled water and mud. It's not like decorative items need to be gated. I definitely prefer them not, or at least, not require too much time to obtain. 40 quests at 24 minutes per quest is too long. 16 hours.