To me, these made sense once upon a time in 2012/2013 when PC development had halted and they were endgame. (Still never liked them, but I guess they had some place in progression). Now, they don't even have that last bit if you look at them carefully in a post 1.3 world. Its a mishmosh of odd alternates, reskins, some really odd imbalanced things, and a boss fight that kinda falls flat (for me at least).
In the end, a closer experience that could yield faster updates and a community that is sharing a FAR more similar experience (dare I hope that this brings even PC and console gamers closer together?!?!
)... the benefits of that FAR outweigh the minor pain of losing some obsolete and less inspired content.
(I know others will disagree, but that is just my take having played both console and PC since their inception)
Anyway, super excited to see what console Terrarians make of the update when it comes out - it is unprecedented to fully rewrite the entire codebase for an existing and top-selling game on console. Lots of time, effort, energy, resources, etc going into this - and with what I have seen so far, I am pretty confident you guys are gonna love it.
Hopefully not too much longer until we find out.