Yes, but imagine it in multiplayer with 2-3 rangers/mages using this armour and 1-2 tanks, it doesn't matter how much defence you get from it, the rangers/mages won't get hit at all.
Yes, but imagine it in multiplayer with 2-3 rangers/mages using this armour and 1-2 tanks, it doesn't matter how much defence you get from it, the rangers/mages won't get hit at all.
I don't see your logic. It's not like it makes them invincible, it just makes them less likely to be targeted. Also I'd prefer to have stat boosts while in combat.
I don't see your logic. It's not like it makes them invincible, it just makes them less likely to be targeted. Also I'd prefer to have stat boosts while in combat.
You do have a point there, but my logic is that if you have tank classes (which would usually have items that make you more likely to be targeted) and ranged classes using this armour, the ranged classes wouldn't be getting targeted at all (there is a very minute chance of it still happening), all the ranged player would have to do is dodge and shoot. I am not saying it should be nerfed, but just make it use Luminite in the recipe for the turrets/drones and/or armour, and the turrets/drones shouldn't attack players making them useless in PVP.
You do have a point there, but my logic is that if you have tank classes (which would usually have items that make you more likely to be targeted) and ranged classes using this armour, the ranged classes wouldn't be getting targeted at all (there is a very minute chance of it still happening), all the ranged player would have to do is dodge and shoot. I am not saying it should be nerfed, but just make it use Luminite in the recipe for the turrets/drones and/or armour, and the turrets/drones shouldn't attack players making them useless in PVP.
Do minions even do anything in PvP? Besides that, I have no idea why anything in the game would ever be balanced around such a small thing that isn't necessary to the game.
You do have a point there, but my logic is that if you have tank classes (which would usually have items that make you more likely to be targeted) and ranged classes using this armour, the ranged classes wouldn't be getting targeted at all (there is a very minute chance of it still happening), all the ranged player would have to do is dodge and shoot. I am not saying it should be nerfed, but just make it use Luminite in the recipe for the turrets/drones and/or armour, and the turrets/drones shouldn't attack players making them useless in PVP.
Yes, but imagine it in multiplayer with 2-3 rangers/mages using this armour and 1-2 tanks, it doesn't matter how much defence you get from it, the rangers/mages won't get hit at all.
Lol, you do realize that this armor has half the defense of vortex while providing absolutely no damage boosts what so ever right?
All ranged armor have this effect, and as crackshotCerberus has stated, this is so enemies don't bother you as much while you mine (still only in multiplayer though, but who cares)
Now, he will be a semi rare (like wyvern rarity), post mech spawn in (take note of this) a pure area of the cavern layer. No, he won't be just standing there like a nymph. He has..... a bit more style
Frank's Ride behaves in a similar way to the current Frost Moon elf copters. Hovering around you, while firing a barrage of glowing green bullets. Considering the cramped conditions of many areas in the cavern layer, Frank's ride can no-clip blocks in a similar way.
At half health, The cockpit window breaks open, revealing Frank. At this point, the ride will also begins firing heat ray-like lasers. When destroyed, Frank hops out and begins attacking you on his own.
He isn't the brightest fella, so all he'll do for now is charge at you with Fighter Ai. Nothing extremely special. When "killed" , rather than gibing like most enemies, he'll "poof" in a green light.
I'm also considering that he and his ride also may spawn on the surface during Solar Eclipses. What are your opinions on that?
Total Defense: 30
25% increased mining speed
10% increased movement speed
8% increased flight time
Enemies are less likely to target you
Provides light
Set bonus: +2 tool range, increased tile placement.
Pretty self explanatory. It doesn't provide the full 30% mining speed of mining armor, but has ten times the defense, making it less suicidal for hardmode. Additionally, the light provided would be equal to that of holding an ultra bright torch.
Drones and Turrets
Now, a crafting material with only one use is looked down upon right? (I'm looking at you bee wax). Cue drones and turrets.
Drones
Drones act like minion, hovering around the player and attacking nearby mobs. Unlike minions, drones have a 2 minute time limit, displayed as a health bar below each drone. When that time limit is reached, they deactivate, and fall to the ground. Deactivated drones have a 25% chance to be recoverable.
Drones will always stay near the player, only venturing 5 blocks away to target enemies, moving in sync with the player. A limit of 4 drones can be active at any given time. Each drone type has a specific range and damage.
Alternately, the F type drones could be crafted with fuel canisters from this suggestion by @SzGamer227
Turrets
Turrets are stationary traps that occupy 2x2 blocks. When enemies are near, they track enemies and fire at them. They must be wired to and turned on to fire. They can be placed on any block and will rotate accordingly. They can also be placed on background walls.
You might have noticed the lack of ammo and the generally low damage values. That is because turrets need to have a stock of ammo to fire. Right clicking a turret brings up 4 ammo slots. Each turret will only accept its specific ammo type (bullets/arrows/gel(fuel canisters)/rockets). Meaning you can have a B type firing crystal bullets, or an A type firing Jester arrows. Due to how these come from functional furniture, Rocket II and Rocket IV will not destroy blocks when fired out of a R type turret. Due to current in-game balancing, Pumpkin Moon ammo and Stynger bolts will not be compatible with turrets.
Propulsion Unit
Also, why not include a nice new set of wings to go along with this suggestion?
Pretty self explanatory. It's slow, has a long flight time, and can hover. However, these don't get the horizontal speed boost the Hoverboard grants.
Well that's it for this suggestion. Comments and any proper feedback is really appreciated
Frank is named after one of my dad's IRL friends (Frank) who has a rather humorous Chinese name, FaLingDai. This caused some....interesting exchanges with an American immigration officer.
Lol, you do realize that this armor has half the defense of vortex while providing absolutely no damage boosts what so ever right?
All ranged armor have this effect, and as crackshotCerberus has stated, this is so enemies don't bother you as much while you mine (still only in multiplayer though, but who cares)
Ok fine, you bested me, I have nothing else to say...I do love the mod but I think that it could have a changed recipe to require luminite bars or have an increased chance to spawn in the Martian Invasion.
Ok fine, you bested me, I have nothing else to say...I do love the mod but I think that it could have a changed recipe to require luminite bars or have an increased chance to spawn in the Martian Invasion.
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