Path of Modifiers
Path of Modifiers is a Path of Exile inspired modifier system for items. It attempts to expand on the vanilla prefix system by giving the player more choices and control over the modifiers.
Vanilla prefixes are removed when possible and custom PoM modifiers are generated on weapons, armor and accessories.
Mod Discord
Extending PoM Example
Info
Rarities affect how many affixes a single item can have. Rarities are unique for weapons, armor and accessories.
Affixes are any modifiers, prefixes or suffixes. Prefixes are usually simple stat modifiers and come before the item name. Suffixes are more unique effects and come after the item name.
If you want to see the list of all rarities and modifiers, you can look into this spreadsheet
Modifier Fragments and Modifier Forge
Fragments are dropped by enemies, sold by the Wizard and are used in the forge to reforge items. The price of reforge actions varies based on the type of forging and the rarity of the item.












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You can get Path of Modifiers in the mod browser and steam workshop
Fixed items not rolling when equipped, which could lead to a crash
Updated to 1.4.4
Overhauled modifier forge
Chance to not consume ammo always stacks multiplicatively now
Adjusted minimum tier values to never approach zero even at their lowest
Fragments can now stack to 99999
Low HP threshold increased to 50% from 20%
Added a dozen or so affixes
Overhauled modifier forge
Chance to not consume ammo always stacks multiplicatively now
Adjusted minimum tier values to never approach zero even at their lowest
Fragments can now stack to 99999
Low HP threshold increased to 50% from 20%
Added a dozen or so affixes
Molten Shell now does 6 times less damage based on enemy life(was instakilling bosses in certain situations), flat damage is unchanged.
Modifier fragment drops now scale with the killed enemy's coin value.
Fixed bosses not dropping modifier fragments.
Modifier fragments are now 50 times cheaper to buy.
Modifier fragment drops now scale with the killed enemy's coin value.
Fixed bosses not dropping modifier fragments.
Modifier fragments are now 50 times cheaper to buy.
Burning Air is now capped at 1% of max life versus players.
Added sound effects for some modifiers.
Reduced particle effects for burning/shocked/chilled air.
Added sound effects for some modifiers.
Reduced particle effects for burning/shocked/chilled air.
Fixed Eternia Crystal getting hit by some modifiers.
Added visuals for ailment buffs.
Fixed Old One's Army's Portal getting destroyed by some modifiers.
Fixed Old One's Army's Portal getting destroyed by some modifiers.
Updated to TML 11.7.4.
Added 53 new modifiers.
Removed all placeholder suffixes.
Removed lifesteal and manasteal affixes.
Removed tier display from item tooltip.
Added sprites for forge and fragments.
Added support for sub-1% values in tooltips.
Reduced max number of suffixes on weapons.
Nerfed ammo consumption affixes.
Fixed and introduced many bugs.
Added 53 new modifiers.
Removed all placeholder suffixes.
Removed lifesteal and manasteal affixes.
Removed tier display from item tooltip.
Added sprites for forge and fragments.
Added support for sub-1% values in tooltips.
Reduced max number of suffixes on weapons.
Nerfed ammo consumption affixes.
Fixed and introduced many bugs.
Fixed minion damage multipliers not applying.
Removed affix counts from the item name.
Removed affix counts from the item name.
Fragments are now sold by the Wizard instead of crafted. The price is unchanged.
Added weapon Fire Nova on hit suffix.
Added weapon Force Wave on melee hit suffix.
Added weapon Frost Spikes on kill suffix.
Both lifesteal prefixes reduced to 0-2%
Added weapon Fire Nova on hit suffix.
Added weapon Force Wave on melee hit suffix.
Added weapon Frost Spikes on kill suffix.
Both lifesteal prefixes reduced to 0-2%
Internal bugfix update for example mod extension.
Certain forge actions are now gated behind boss kills.
Added a close button to the forge UI.
Forge UI can now be moved by dragging anywhere except the buttons.
Added a melee weapon suffix that has a chance to fire fireballs on hit.
Added a close button to the forge UI.
Forge UI can now be moved by dragging anywhere except the buttons.
Added a melee weapon suffix that has a chance to fire fireballs on hit.
Fixed a crash when rolling T3 Accessory Consume Ammo affix.
Fixed modifier forge being able to forge when the fragments are not in the forge.
Fixed PVP debuffs not applying correctly.
Fixed PVP debuffs not applying correctly.
Added functions to the forge:
Changed the way crit chance affix text is displayed for clarity.
All stat affixes are now applied simultaneously per player.
Reduced chance for lifesteal to roll.
Reduced max lifesteal value from 20% to 10%.
Added melee lifesteal prefix.
Bosses always drop fragments.
Bosses drop x10 more fragments than normal enemies.
Reforge without changing rarity.
Raise rarity.
Add a random Affix/Prefix/Suffix.
Remove all Affixes+Rarity/Suffix/Prefixes.
Roll affix values without changing the tier.
Added a minimum amount of affixes that can roll for each rarity.Changed the way crit chance affix text is displayed for clarity.
All stat affixes are now applied simultaneously per player.
Reduced chance for lifesteal to roll.
Reduced max lifesteal value from 20% to 10%.
Added melee lifesteal prefix.
Bosses always drop fragments.
Bosses drop x10 more fragments than normal enemies.
Fixed weapon damage affixes affecting crit chance.
Fixed a crash triggered by using the forge UI while it's not visible.
Armor and accessory affixes. Modifier forge and fragments for reforging armor.
Bugfix release
Random weapon affixes
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