Anyone got this running on a Linux server without issues? We're having issues on my server that seem to be 1.3.3-related, still trying to determine if it's our fault before reporting a bug.
Edit: Using Mono, no TShock.
Edit 2: The specific issue is that -everyone- is stuck on receiving tile data, while 1.3.2 works fine.
Edit 3:
I now have two separate servers set up, on different ports, with different worlds. 1.3.2.1 and 1.3.3. The 1.3.2.1 works fine for everyone, the 1.3.3 is apparently losing (not sending?) all the packets needed to connect. No console output that would be useful, just one "{IP} is connecting..." for each attempt.
For now, just announced that we will be waiting a day to update. Hopefully something will change by then. Mini-edit: same configuration for both, nothing non-standard aside from port and world path.
Edit 4:
Notably all clients attempting to connect are on various Windows OS's.