Insanely Default
Spazmatism
just read about 5K no joke You guys really need to up your game
I don't understand what you mean. Terraria has had very good controller support on PC for a while now.but an update still will come with gamepad support when its actually a thing
@Leinfors , did the team get any note of my post on the portuguese translation?
Am I the only one who has lag spikes every 1-2 seconds? Before the update everything was ok. I turned off the Multi-core, but still.
Are you on Windows 10? The Creator's Update that just hit the other day seems to have caused this. I've been playing mostly modded lately, which has some slowdown/fps dips anyway, but I too have noticed some strange freezes every few seconds from time to time. It hasn't been continuous/permanent for me though.
I read that they are looking into a fix for that.
Good afternoon again everyone!
Another list of fixes, and a small pair of features are going live in our 2nd hotfix for 1.3.5!
Stuff
Don't remember it. I'll check the wiki!I think I saw you giving me a like on Cenx's profile about that unobtainable fountain. Wiki have a GIF images.
Sounds good! Improved / new sprites are always cool to seeGenerally "improved visuals" refers to sprite updates via @Lazure. Sometimes they are complete overhauls, sometimes they are outline recolors to improve consistency.
I know in this one, he made some adjustments to the Parrot sprite, for instance, but I don't know what else exactly. Oh, and of course, the new Housing Banners!
Any chance that the weird auto-fire cancellation due to hovering over an active buff icon (Guns, lasers, gun lasers, etc will stop firing when mouse is moved over a buff icon on top left) will be fixed? Or is it intentional? I noticed that they don't fire at all when over any active buff icon, so maybe it's intentional...?
Is your monitor's refresh rate set to 60Hz? I have noticed that setting it to something else causes choppiness.I had my fingers crossed this update would somehow fix Terraria refusing to run smoothly on my new system, but no luck. I was fairly optimistic, since perhaps the problem was caused by moving up to a higher resolution monitor, and surely 4k support would cover my mere 2560 x 1440 screen. However that must not be the issue, because as usual, the framerate is at the very least 60fps, (if not higher depending on different frame skip options,) but there's a weird hitch every couple frames that makes it run annoyingly choppy despite having a consistently excellent framerate. It gets better outside my base, implying my PC is overwhelmed or something, (though contradicted by how the reported frame rate is the same either way,) but that doesn't make sense since this PC is an upgrade in every regard over the last system. The nearly four year old predecessor ran everything perfectly smoothly no matter how much was going on, so it's got to be a technical issue or conflict rather than a simple hardware shortfall on this new PC. Plus, this new PC has ran every other game significantly better than its predecessor as well, so there's that too.
The problem has been the same since January, so while it might be a Windows 10 thing, it's definitely not a Creator's Update-related issue. (Though I do suspect that going from a system running Windows 7 and then Windows 10 upgraded from 7, to a system with a fresh new never-upgraded Windows 10 might be the key difference. Like perhaps some old Windows 7 holdover stuff was responsible for it working well before, but that's gone now that I'm on a system with a fresh new Windows 10 installation. I know for a fact that's the reason an old piece of hardware quit working with my new system, at least - an upgraded Windows 10 is definitely not quite the same thing as a fresh Windows 10.) And for what it's worth, the choppiness is the same whether the game is windowed or full-screen or whatever resolution I try. Only settings that seem to help at all are Frame Skip options, with "subtle" coming the closest to consistently smooth gameplay. On that setting the game isn't so choppy it's unplayable by any means, but it is still annoying. Especially since with Frame Skip set to Off, I get a framerate around 120, which would probably look extra nice and silky smooth if it didn't also get so horribly choppy for whatever reason. Best I can figure is that for some reason, the rate at which the game is running and the rate that frames are getting displayed just won't quite line up right, or something along those lines.
Oh well, this update didn't add much content anyway, so it's not like a solution is super pressing. I'll just go back to hoping for a solution by the time there's an update that warrants some serious play time again.
"Potentially fixed an issue where Marathon Medalist would cause FPS drops"
This still happens to me and I can not play (Google Translation)
Is your monitor's refresh rate set to 60Hz? I have noticed that setting it to something else causes choppiness.
Terraria is running smoothly on my system, so I don't think it's Terraria itself that's at fault.