YOU GUYS FIXED PAINTINGS? THANK YOU SO MUCH! I can finally complete my collection!!!! Also, did you guys fix dungeon chandeliers not spawning, as well as the marble block not blending correctly?
[doublepost=1492615290,1492614965][/doublepost]Wait, you said there's another part of the update focusing on tweaks and balances? Oh man, that gets me hyped!!!!
Thank you guys so much! I've been waiting to get these rare paintings and chandeliers since 2014! I'm going on a big dungeon heist now! You guys rock! Hope those other bugs are fixed soon! Can't wait for 1.3.5 V 2! Excited to see what the new engine bringsDungeon Chandeliers not spawning has been fixed.
I'm aware of two "marble not blending right" issues, and neither are fixed, though they are both on our agenda.
This update didn't include the "tweaks and balances", that's next up!
Guess I've found a small bug.
When a Travelling Merchang appeared, it said "BOSS Romeo the Travelling Merchant has arrived!".
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Also, when he disappeared this appeared:Interesting find @zadum4ivii!
I should have seen this coming . . . we had a bug during development where it said, in English, something about [BOSS] when the Traveling Merchant spawned. I guess we "fixed it" without realizing that the actual text was . . . still just Boss.
Maybe the Traveling Merchant is a real boss, ya know? Either way, thanks for the report.![]()
#BlameJuliet.Also, when he disappeared this appeared:
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Basically: Player (So Romeo isn't just a boss but a player too) Romeo - the Travelling Merchant is resting in peace (I don't know how to translate the last word but it is it's meaning). Why Romeo a player? Why he is resting in peace? Nobody will know.
Also, when he disappeared this appeared:
![]()
Basically: Player (So Romeo isn't just a boss but a player too) Romeo - the Travelling Merchant is resting in peace (I don't know how to translate the last word but it is it's meaning). Why Romeo a player? Why he is resting in peace? Nobody will know.