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Terrarian
I doubt I'm the first to think that having 8 different weapons (or 6 if we're not counting stardust weapons) with fun and interesting properties only be useful for this very short period of the game is kind of annoying. I think it's fair to say that the lunar events weapons get outclassed very easily by endgame weapons which would benefit from having variety themselves so I came up with a solution, when wearing endgame armour the weapons themed around it get buffed.
This fixes 3 issues:
- Lunar weapons are no longer useless the moment you get your favoured Moon Lord weapon drop
- Endgame loadouts get the variety they deserve
- If the player doesn't get the Moon Lord drop by the time the get lunar armour they can speed up the grind
It would likely need heaps of testing for balancing though, I'm unsure how well these weapons would perform.
This fixes 3 issues:
- Lunar weapons are no longer useless the moment you get your favoured Moon Lord weapon drop
- Endgame loadouts get the variety they deserve
- If the player doesn't get the Moon Lord drop by the time the get lunar armour they can speed up the grind
It would likely need heaps of testing for balancing though, I'm unsure how well these weapons would perform.