Kapitein Lulhaas
Terrarian
Hi all,
Following the changes made to the PS4 version in the 1.3 update i would very much like to know if there are any plans to make the in-game inventory menu's more console friendly?
As it stands now i have to set up a chair 3 feet away from my decently large TV to be able to read the item descriptions and/or see what the items even are.
The main issues in my opinion are:
*The opacity of the menu background. ( A slider managing the opacity would potentially resolve this )
*The size of the fonts
*The blinking and brightness of the fonts
*The text overlay that occurs for some items. ( Most notably when choosing the 'crafting' option from the guide dude and seeing potential recipes)
*Size and opacity of the buff icons
*Size and opacity of the 'Stack items to nearby chests' icons
Perhaps these changes were tested on a PC monitor and not on a TV while sitting 8feet or more away? ( which is a big reason why we like to play terraria on console )
My main question is: Is this being looked at/ considered to being adjusted? The good people from Re-logic and Pipeworks seem to have responded to every concern mentioned but when it comes to these problems they remain eerily silent.
Is the response either 'We are looking for ways to make the menu more console friendly' OR 'This is what the menu's are now, get used to it. Currently we are not looking for ways to improve'? Awnser 2 is also fine by the way, i just really REALLY would like to know where i stand so i can potentially move on to other games. Thanks for your time!
Following the changes made to the PS4 version in the 1.3 update i would very much like to know if there are any plans to make the in-game inventory menu's more console friendly?
As it stands now i have to set up a chair 3 feet away from my decently large TV to be able to read the item descriptions and/or see what the items even are.
The main issues in my opinion are:
*The opacity of the menu background. ( A slider managing the opacity would potentially resolve this )
*The size of the fonts
*The blinking and brightness of the fonts
*The text overlay that occurs for some items. ( Most notably when choosing the 'crafting' option from the guide dude and seeing potential recipes)
*Size and opacity of the buff icons
*Size and opacity of the 'Stack items to nearby chests' icons
Perhaps these changes were tested on a PC monitor and not on a TV while sitting 8feet or more away? ( which is a big reason why we like to play terraria on console )
My main question is: Is this being looked at/ considered to being adjusted? The good people from Re-logic and Pipeworks seem to have responded to every concern mentioned but when it comes to these problems they remain eerily silent.
Is the response either 'We are looking for ways to make the menu more console friendly' OR 'This is what the menu's are now, get used to it. Currently we are not looking for ways to improve'? Awnser 2 is also fine by the way, i just really REALLY would like to know where i stand so i can potentially move on to other games. Thanks for your time!