Oh, what terrible experiences I've had with medusas and marble biomes...
The first time I saw a marble biome, I was like "Hey, new content, awesome!". I had quite the
ty equipment, but it was strong enough to fend off normal underground enemies. A moment later I was stoned and pierced to death by a hundred javelins.
Then I said to myself, "Okay, medusas are f*cking OP, I'll just avoid marble biomes" and I went to explore somewhere else. A few minutes later, as I was grappling to the ceiling of some cave, I just turned to stone, fell from my hook and took around 500 fall damage, when there was NO MARBLE BIOME IN SIGHT! (The medusa wasn't on screen either, it was just hiding in some dark corner off-screen, how the hell can I look in something I don't see to be petrified?!)
I agree they need to be nerfed (a lot!)
The best ideas on this thread were:
1. Make their petrification attack useless if they aren't lit up (how can you see them in the dark to be petrified? It is implied that you look them in the eyes, you know...)
2. Make their attack visible - something that indicates where you will be petrified and where you're safe.
3. Make them not able to petrify you THROUGH WALLS! Yes, they do that a lot.
4. Lengthen the time for reaction before the attack - give players time to turn away before it's too late.
5. Maybe nerfing their health and damage in general would help, they are A LOT stronger than most underground enemies. With the weapons which made short work of the hoplites, the medusas were a pain in the butt.
6. An petrification-immunity-granting-item would help a GREAT deal.
Right now the medusas on normal are suitable for expert mode. And for the love of god, remove that fall damage >.<