tModLoader Portable Storage

Do you think you'd be able to make the Quantum Entangled Chest compatible with MechTransfer?
I imagine being able to put loot into a Quantum Entangled Bag, which then will be transferred to your storage system via MechTransfer quite useful and keeps your inventory clean while exploring.
We already started a conversation with the author of MechTransfer on this subject. It shouldn't be very hard to implement.
 
We already started a conversation with the author of MechTransfer on this subject. It shouldn't be very hard to implement.
Glad to hear! Looking forward to it. Thanks in advance.
 
how do you craft a quantum entangled tank
 
Obsidian, 15
Glass, 15
ShadowScale/Crimson Tissue, 25
DemoniteBar/Crimtane Bar, 5

use recipe browser
 
There seems to be an annoyance/bug with the Vacuum Bag, it picks up mana and health drops instead of the character. Not to mention mana and health drops have a stack size of 1, so it fills the bag pretty much instantly if you are fighting a boss like WoF. It also has an issue with collecting coins, which in itself isn't an issue, but it doesn't convert stacks into higher increments. So after about 10 enemies, half of the slots are filled with either low value coins, or health and mana drops. I would recommend adding some kind of way to specify a blacklist/whitelist.
 
Oh, also, it would be quite nice if there was a way to make the inventory screens remember the place they were moved to. Currently they reset to the middle of the screen each time.

*Edit*
After a bit more of playing around with it, turns out this bug only happens when the user opens the inventory by way of right click. If you use the item by left click or use the key you assign to it, then it does remember its position, but it does not remember the position if you right click it.

*Edit*
Furthermore, it seems that the locations do not override each other. When I use the bag by left click or the key, it goes to the saved position. If I right click, it goes to the center. Then if I use the left click or key again, it goes back to the position I saved.

If I was to guess, I would check where you are assigning your position variable, you might not of set it properly in response to the three different triggers. What I find more interesting is that it has two different locations, so you must have 2 variables, something like defaultLocation and customLocation. So your defaultLocation is being used where customLocation should be used.
 
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How come when I open the bag via right click or assigned key when you place a item in it it does not work, nor does the X button
 
A suggestion for the mod author, have you considered adding a way for people to name their bags?

Also, I did not see it noted anywhere, but the way to change the colors on the quantum chest is you right click on one of the three colored sections with a gem (diamond, ruby, etc.). I think it would also be nice if we could use dye.
 
I wanted to thank you for these fantastic mod.
You are wonderful.
 

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I'm a bit confused, what is this /dev/null item (craftable with 100 stone blocks)? It doesn't seem like anything can be put in it. Is it a bug, or is this item intentional as some sort of joke item? I believe both the library mod and the PS mod itself are both properly updated.

https://i.imgur.com/0VWZK3J.png
 
I'm a bit confused, what is this /dev/null item (craftable with 100 stone blocks)? It doesn't seem like anything can be put in it. Is it a bug, or is this item intentional as some sort of joke item? I believe both the library mod and the PS mod itself are both properly updated.

https://i.imgur.com/0VWZK3J.png
You can only store placeable items in it. When picking them up, they will go up to their max stack and then it will start voiding them (useful for stone/dirt when mining). You can also select an item in the UI via rightclicking and when you use the dev/null/ it will place the selected item.
 
Does this conflict with magic storage or any?
Cause its since its wont enable in my server for some reason.
 
Does this conflict with magic storage or any?
Cause its since its wont enable in my server for some reason.
It should work fine with Magic Storage, but Magic Storage has some server related problems lately.
 
It should work fine with Magic Storage, but Magic Storage has some server related problems lately.

Okay but i still cant enable the portable store as when i "R" in server cmd, its will revert back to disable?
Any conflict mods as you know of?
 
Okay but i still cant enable the portable store as when i "R" in server cmd, its will revert back to disable?
Any conflict mods as you know of?
No
 
What does the docking station do?
 
What does the docking station do?
Exposes bag's inventory to other machines. You could, theoretically, extract items from the bags with MechTransfer if it used The One Library's inventory API.
 
That sounds neat! Gotta try it out later
 
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