Discussion in 'Terraria Drawings, Paintings, and Pixel Art' started by darthmorf, Sep 5, 2016.
Oh. . . Okay. . .
If you think about it, creating just the basic letters requires 26 sprites. Already that is a very large amount, and doesn't even include numbers or punctuation.
Sorry if it's a little off topic, but autocorrect really mangled that sentence.
Haha, I didn't even notice! Thanks for telling me!
I can't open it, it shows me this error message:
I think I may know the problem, but it isn't in English so I'm not entirely sure.
It says: The font 'Andy' isn't compatible with the style 'Regular'
Many, many suggestions.
Add font size (like in Microsoft Word).
Add more characters (exclamation marks and stuff).
More themes (only one at the moment)
I'll look into it. What OS are you running?
Themes and characters take a lot of time to create. I'm currently too busy with other projects to undertake the task; if someone wants to help out that'd be awesome. I'm not sure how well font size would work as Terraria logos are all one size.
Thanks for the feedback!
Windows 7 Ultimate
I could generate the various fonts using the generator, but it doesn't have the same quality as hand drawn.
Unlike manually drawing, it requires only flower sprites, three colors for the border, and a background.
Oh! I think I can help with themes! I'm not as busy as you, so...
Please do! If you have any questions send me a PM.
Maybe add more special characters...
Is there a way to implement this into the texture files to change "Terraria" into the custom text?
Do you mean replace the in-game logo?
You'd need to convert the file to xnb then replace it in your game files.
How do I do that?
xna or monogame build tools
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