Scironex
The Destroyer
Zombies have pretty simple AI, but they can cause lag in high enough numbers. The enemy spawn cap is more of a difficulty thing than an anti lag thing, but it will still cause lag if there are enough of them.I doubt they would cause lag unless they had a super complicated AI
I could bring up an argument against that, but once again, this is a suggestion for aesthetic PNPCs not functional ones.We could have 2 sets of NPCs. Passive and Aggressive.
Aggressive would be the only ones able to attack.
We could set a limit to both like Aggressive - 10 max
Passive - 100?