Question regarding about expanding the "canvas" size of sprites.

JackieJack

Terrarian
Today I was working on my custom armor sprite for personal use, and upon placing my sprite on the armor itself to start working on the walking sprites, I realized that my sprite was taller than the canvas itself, while I knew a easy fix was to turn the png file itself into a xnb file to "expand" the canvas, I still have multiple questions regarding how it works. Don't really care for hitboxes. For example...
  • Do I need to keep the ratio consistent? (For example, increase the bottom by one pixel, then I need to do the same by the top.)
  • Will the expanded sprites be centered like their unexpanded counterparts? (BIG question, basically decides if I should keep working on them.)
  • Will the expanded sprites shrink down to fit with their unexpanded counterparts? (BIG question, again.)
 
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