Rare mobs after completed 10 ten quest ? Well...if drop from them will be much increased then it makes sense.How about the monsters needed in quest when you finished 10 quest will be rare to see (e.g : Corruption Mimic)
I support this a lot because it would be fun and cool for multiplayer when you can help someone change their world to normal, or they could help you change your world back to normal. But, I have a question. Does the amount of quests multiply x4 for every player, or does the quest limit per in-game day permanently stay at 4? No matter the outcome, I would love to hear from anyone of what they think.