NPCs & Enemies Re-Assembled Cthulhu (Name in progress)

What Should I re-name Reassembled Cthulhu?

  • Cthulhu Reformed

    Votes: 1 100.0%
  • Cthulhu Arisen

    Votes: 0 0.0%
  • Undead Cthulhu

    Votes: 0 0.0%
  • Keep the name

    Votes: 0 0.0%
  • Other (Put it in the suggestions, and if other wins we will vote among them)

    Votes: 0 0.0%

  • Total voters
    1
  • Poll closed .

A2 💧

Skeletron
Re-assembled Cthulhu.png

Boss 2 music would play during the battle.
*Note: The Brain is hidden under the skull
Boss 2 Music

This boss is possible to summon and defeat in early hardmode, but I would suggest leaving that till, like, post Moon Lord.:merchantnaughty:

As far as stats go, this is it:
Stats:
Eye Stats:
Health<3:
50,000 total
25,000 each
Defense🛡:
10
KB resist🛡:
100%
Contact damage⚔:
20
Attack style⚔:
If skull and brain alive:
Stay in place on boss, summon Servants of Cthulhu
If brain alive, skull defeated:
Act the same way as before but move around in a small area on boss.
If skull and brain defeated:
Float around and charge at player, constantly summoning Servants of Cthulhu.
Skull stats:
Health<3:
45,000
Defense🛡:
50
KB resist🛡:
100%
Contact Damage⚔:
40
Attack style⚔:
Protect the brain, constantly summon cursed skulls.
Increase speed as health lowers.
Brain Stats:
Health<3:
20,000
Defense🛡:
20
KB resist🛡:
75%
Contact Damage⚔:
30
Attack style⚔:
Move around rapidly, charge consistently, constantly summon Crimeras, periodically regenerate Creepers. Speed up attacks as health lowers.
(It acts the same way all the time, but is only attackable after skull is defeated)
Spine (EoW) stats:
Health<3:
75,000 total
1,500 per segment (all equal)
Defense🛡:
40
KB resist🛡:
100%
Contact Damage⚔:
75
Attack style⚔:
Swing back and forth rapidly in short bursts, summon mini Eaters of Worlds periodically, constantly summon Eaters of Souls.
(The mini EoW are just smaller, 5 segmented EoW.)
Hand stats:
Health<3:
12,000 total
6,000 each
Defense🛡:
30
KB resist🛡:
100%
Contact Damage⚔:
50
Attack style⚔:
Constantly lunge at player. Speed up as Skull/Brain health decreases.
Total stats:
Health<3:
212,000
Defense average🛡:

39
KB resist average🛡:
98%
Contact damage average⚔:
70
Average attack style⚔:
Charge at player, summon minion.

Now You Know~:eek:

CultistAnimation.gif
How to summon
CultistAnimation.gif

Cthulhu's attraction.png

Crafting station: Demon/Crimson Altar AND Mythril/Orichalcum Anvil

The boss will also spawn naturally after:

The WoF, EoC, EoW/BoC, Lunatic Cultist, Golem:golem: and Skeletron have been defeated.
This boss can be fought at any time of day but only will naturally spawn at night w/ a 5% chance after the above bosses have been defeated.

Other:
White Cultist Archers & White Cultist Devotes will periodically spawn around the boss. :dryadeek:

White_Cultist_Archer.png
White Cultist Devote.png


The White Cultist Devotes have 1000 health, and the White Cultist Archers have 1500 health.

The White Cultist Devotes increase the bosses attack strength.
Attack code example (IDRK`:confused:)

Per tick:
(n+1)White_Cultist_Devotes*(Section)Attack=Damage_Dealt

The White Cultist Devotes will not only increase attack damage, they will also heal the boss, but can NOT revive defeated sections.

Healing code example (IDKR:confused:)

Per 1000 ticks:
(100n)White_Cultist_Devotes+(Section)Health=New_Health
Unless (Section)Health=0

n stands for the number of White Cultist Devotes

The White Cultist Devotes will also summon and launch blue fireballs at you.
The boss is also able to summon and launch the blue fireballs.

The boss is defeated when you defeat the brain & spine.
*Remember you can't hurt the brain until you defeat the skull.

The hands and eyes aren't required, but defeating them will give you a small gold bonus:nursewink:.
 
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I have an idea. You could make it so it also requires a Bloody Spine/Worm Food. (The summon item)
 
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I have an idea. You could make it so it also requires a Bloody Spine/Worm Food. (The summon item)
Good idea. I might include that. I could also have 2 alternate recipes that make it possible to summon without going into the dungeon if you don't have the time for that.
 
Good idea. I might include that. I could also have 2 alternate recipes that make it possible to summon without going into the dungeon if you don't have the time for that.
You don't have to go in the dungeon for this boss. Also the Endgame bosses require Skeletron to be defeated so I don't see why this has to be any different.
 
I thought of one alternate just now:

1 Bloody spine
1 Skull (Dropped by skeletons)
5 Obsidian
1 Suspicious looking eye
 
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Alternate 2:

1 Worm Food
1 Obsidian skull
20 Tin bars (or Copper)
5 Silver bars (or Tungsten)
1 Platinum bar (or Gold)
1 Suspicious looking eye
 
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Maybe make it so you can spare it if you wear a Lunatic Cultist Mask + Lunar Cultist Robe, or Lunar Cultist Hood + Lunar Cultist Robe and don't attack it for 30 seconds to a minute.

Also the name could be the "Cthulhu God"
But how would sparing it affect the game? Make the Cultists your allies?

I also don't feel like that name would fit well.
 
Maybe make it require for it to be Hardmode for him to spawn. Either that or you could use the following recipe:
Result
Ingredients
Crafted At...
Cthulhu's Attraction
  • Suspicious Looking Eye (1)
  • Clothier Voodoo Doll (1)
  • Bloody Spine / Worm Food (1)
  • Obsidian Skull (1)
  • Guide Voodoo Doll (1)
Mythril Anvil

If you want to add Flesh to your boss that would make sense with the guide Voodoo Doll, if you don't like it just remove it from the recipe. I think the name should be either Cthulhu Reformed (If add flesh) or Fleshless Cthulhu (If don't add flesh)
 
An idea is for the second stage is the brain pops out and fights you well the rest of the body basically becomes a golem head and you have to dodge it
 
Mashing together preexisting bosses? No thank you.
Your opinion, but think about it, it's pretty unique.

Different note. DO NOT ADD THE FLESH OR GUIDE VOODOO DOLL PARTS I SUGGESTED! I forgot about some of the rules for suggestions! This violates one! Keep it as it is!
 
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