Threesan
Terrarian
Gameplay current version: v0.0.5 (2017-08-06)
Technically current version: v0.0.6 (2017-09-05)
This thread serves as the homepage of the "Reduced crafting material costs" mod, which can be obtained via the tModLoader in-game mod browser. This is and is intended to remain a small & simple modification.
The ore-grind in vanilla Terraria was preventing me from starting another playthrough. Thus, this mod. There are likely some infinite-resource loops and/or other shenanigans left to be found & fixed, but it works as originally designed.
== Description ==
Reduces crafting material cost to 35% (rounded up). Affects everything in the base game, with a few exceptions to avoid silliness. This does include both ore-to-bars and bars-to-equipment.
Does NOT affect other mods' recipes (though base-game bar types etc will be cheaper to smelt).
Example: Full iron armor + pickaxe + sword
Base game: 95 bars, from 285 iron ore (3 per bar)
This mod: 35 bars, from 70 iron ore (2 per bar)
Technically current version: v0.0.6 (2017-09-05)
This thread serves as the homepage of the "Reduced crafting material costs" mod, which can be obtained via the tModLoader in-game mod browser. This is and is intended to remain a small & simple modification.
The ore-grind in vanilla Terraria was preventing me from starting another playthrough. Thus, this mod. There are likely some infinite-resource loops and/or other shenanigans left to be found & fixed, but it works as originally designed.
== Description ==
Reduces crafting material cost to 35% (rounded up). Affects everything in the base game, with a few exceptions to avoid silliness. This does include both ore-to-bars and bars-to-equipment.
Does NOT affect other mods' recipes (though base-game bar types etc will be cheaper to smelt).
Example: Full iron armor + pickaxe + sword
Base game: 95 bars, from 285 iron ore (3 per bar)
This mod: 35 bars, from 70 iron ore (2 per bar)
v0.0.6 (2017-09-05):
No game changes. Defensive code, speculative fix for failure-to-enable-mod.
v0.0.5 (2017-08-06):
Wooden Arrow, Musket Ball, Empty Bullet, Throwing Knife, and Grenade are restored to 1-to-1 upgrading (e.g., 5 Grenades makes 5 Sticky Grenades).
v0.0.4 (2017-08-02#2):
Excluded coins (inf.doh). (thanks snova0112)
v0.0.3 (2017-08-02):
Excluded *Wall and *Platform mats (inf.mats).
Excluded Mana Crystal (already cheap).
v0.0.2 (2017-07-30):
Added forum homepage (here).
Excluded 4 rope-coil types, since they turn into 10 rope when thrown.
Excluded goggles and sunglasses (require 2 lenses).
v0.0.1 (2017-07-29):
Initial release. Affects all vanilla recipes.
No game changes. Defensive code, speculative fix for failure-to-enable-mod.
v0.0.5 (2017-08-06):
Wooden Arrow, Musket Ball, Empty Bullet, Throwing Knife, and Grenade are restored to 1-to-1 upgrading (e.g., 5 Grenades makes 5 Sticky Grenades).
v0.0.4 (2017-08-02#2):
Excluded coins (inf.doh). (thanks snova0112)
v0.0.3 (2017-08-02):
Excluded *Wall and *Platform mats (inf.mats).
Excluded Mana Crystal (already cheap).
v0.0.2 (2017-07-30):
Added forum homepage (here).
Excluded 4 rope-coil types, since they turn into 10 rope when thrown.
Excluded goggles and sunglasses (require 2 lenses).
v0.0.1 (2017-07-29):
Initial release. Affects all vanilla recipes.
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