SaiyanKirby
Terrarian
When I'm doing the Old One's Army, this mod spams the chat with messages every frame telling me how long until the next wave (even if the current wave isn't over and the countdown is 0)
Oh no, I left in a debugging message. I'll fix it as soon as I can.When I'm doing the Old One's Army, this mod spams the chat with messages every frame telling me how long until the next wave (even if the current wave isn't over and the countdown is 0)
Thanks for fixing this, I was wondering if I did anything wrong when he didn't spawn in MP.
- Bugfix: Fish Merchant doesn't spawn in multiplayer.
is there calamity supportUpdated to 8.13.1
- Bugfix: Fish Merchant doesn't spawn in multiplayer.
- Added config to allow for Angler Fishing Quest Message (on by default)
- Already spawned Fish Merchant will now teleport to the Angler if it's too far from him.
Multi-Bobber Potions, which are off by default, have there recipes tweaked when Calamity is installed. Besides that, there isn't any support. The most I can do is detect if the mod is installed, I can't tweak the drop rates. You can still use Greater and Super Battle Potion to increase enemy spawns though.is there calamity support
installing right nowUpdated to 1.13.2
- Bugfix: In the configuration's "Other Section" Bottomless Water Bucket was showing the Thorn Hook icon, it's now showing the correct icon.
- Bugfix: Removed original Dungeon Biome Chest recipes that were accidentally left in the mod, now they're only crafted at a Shimmering Star.
maybe u did not click save configMe: Puts rod of Discord drop up by 10k, Me again: Grinds for 5 hours with 10k higher drop rate, game: yeah nothing.... me: well that was a ing lie
I'm not sure if you're asking something. In Vanilla 1.4.4+ you can toss Crates in the Shimmer to downgrade them. My mod imitates this with the Shimmering Star crafting station. I plan on removing the Shimmering Star when tModLoader updates to 1.4.4+.the downgrade crates to phm variants is in the shimmer a feature
I think you didn't read the top in the config page. It says "Chance = 1 / configuration_setting." Setting it to 10,000 changes its drop rate to 1 / 10,000, so it would take about 10,000 enemies to get it. Also, know that setting it 0 will use the vanilla drop rate.Me: Puts rod of Discord drop up by 10k, Me again: Grinds for 5 hours with 10k higher drop rate, game: yeah nothing.... me: well that was a ing lie
i think they thought it would make it drop 10000x more often i usually put it at 150 not to much as rod is very powerful but not low enough to take 8 hours to getI'm not sure if you're asking something. In Vanilla 1.4.4+ you can toss Crates in the Shimmer to downgrade them. My mod imitates this with the Shimmering Star crafting station. I plan on removing the Shimmering Star when tModLoader updates to 1.4.4+.
I think you didn't read the top in the config page. It says "Chance = 1 / configuration_setting." Setting it to 10,000 changes its drop rate to 1 / 10,000, so it would take about 10,000 enemies to get it. Also, know that setting it 0 will use the vanilla drop rate.
Neat. Out of curiosity, what is an "End Game Quest."
- Angler
- End Game Quest Amount is now affected by his happiness.
The max amount of available quest possible which is 10 by default. It's calculated by looking at the defense bonus that NPCs are given from defeating bosses. The label in the config is "End Game Quest Per Day", maybe that's too vague. I could rename to something like "Max Quest Per Day Possible".Neat. Out of curiosity, what is an "End Game Quest."