RADICALAdrift
Official Terrarian
Well anyway those link will help if you want to make a mod of your ownOh sorry read thee other guys post thought it was yours lol
Well anyway those link will help if you want to make a mod of your ownOh sorry read thee other guys post thought it was yours lol
ty againWell anyway those link will help if you want to make a mod of your own
Why is everyone complete capping god?Hi there. First off, I wanna say, I think your mod's great. Too many people are obsessed with the idea of "balance" and don't get me wrong, balance is important, especially for the vanilla version, but it makes sense to have at least one mod that's crazy overpowered.
For the items, they were just random suggestions while I was already posting my praise for your mod.
Having said that, I guess a Regen Accessory is the one thing that would round up the set of God Armor, as despite the super high defense, it's still conceivable to be killed by enemies like the Dungeon Guardian, who could hit you a crazy number of times.
So, here are my more considered suggestions.
1) Heart of Ra: Health Regen +20
Recipe: 10 Stone @ Workbench
2) Eye of Horus: Mana Regen +75
Recipe: 10 Dirt @ Workbench
3) GOD Charm: Health Regen +25 & Mana Regen +80
Recipe: Heart of Ra + Eye of Horus @ Tinkerer's Workshop
Note: The GOD Charm's requirement of a Tinkerer's Workshop is slightly not in keeping with the easy mode of the other GOD items, but a full set of GOD Armor + Heart of Ra should make surviving the Dungeon Spirit do-able anyway. And I believe you've got super crafting stations planned anyway right? So it shouldn't be an issue to craft this early on.
Okay, between the GOD Armor and GOD Charm, you should be effectively immortal anyway yes? According to the wiki, Drowning does damage of 17.14 HP per second. I'm not sure what the Dungeon Guardian's DPS is. Lava and Meteor shouldn't be worst than Drowning...
Also, according to the wiki, Last Prism costs 72 Mana per second. Hence the rates listed above.
Alrighty, so the next suggestions are just for random fun.
4) Wrath of GOD: Thorns effect, 1000%
Recipe: 10 Dirt @ Workbench
Note: I actually have a character, using other mods, whereby he has high damage reduction + as much Thorns/Cross Necklace/etc type items as I could put on him. I don't directly attack with him, instead, I walk into enemies while wearing Solar Armor and exploding/Thorning them, then running off to heal if I take too much damage. It's an interesting way to play.
5) Flesh of GOD: Damage Reduction +80%
Recipe: 10 Dirt @ Workbench
6) Sandals of GOD: Dodge +80%
Recipe: 10 Dirt @ Workbench
Honestly, I'm more or less satisfied with your mod. I admit, I don't use it for every character. And I've already got some crazy powerful characters using other mods, that I use for exploration/experimentation/building purposes. But I think it's about high time that there's an OP mod for times when we all just wanna say, "[email protected]#$# balance, I wanna run WILD!".
Oh, and GOD Fruit... I can understand if the coding for that might be too wonky, so it should probably be skipped? Like I said, these were just random ideas anyway.
Kudos once more on the mod.
Why is everyone complete capping god?
1) Heart of Ra: Health Regen +20 - Done May Need Tweaking
2) Eye of Horus: Mana Regen +75 - Done May Need Tweaking
3) GOD Charm: Health Regen +25 & Mana Regen +80 - Done May Need Tweaking
and the others i will add over time but im not taking any credit for these items
Update OUT Mod Browser + Mediafire Updated
Ah that's no good whoops need to have a look
Didn't really check it before i put the update out
The only reason I would use it is to build maps, and just have fun in general, especially with the leveled mod, since damage scales as you go.Don't think I'd use a mod like this because I think it would ruin the charm of Terraria... but good luck with it nonetheless.
using System;
using System.Collections.Generic;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace OPDefense.Items
{
public class GODFruit : ModItem
{
public override void SetDefaults()
{
item.name = "God Fruit";
item.width = 10;
item.height = 14;
item.toolTip = "Gives the User";
item.toolTip = "+100 HP.";
item.value = 10;
item.rare = 3;
}
public override void AddRecipes() //How to craft this item
{
ModRecipe recipe = new ModRecipe(mod);
recipe.AddIngredient(ItemID.Wood, 10); //you need 10 Wood
recipe.AddTile(TileID.WorkBenches); //at work bench
recipe.SetResult(this);
recipe.AddRecipe();
}
}
}
with the amount of mods that can show recipes you can't exactly do that.Disclaimer I know The Recipes Are Bad But I'm Bad At Coding and when i get better so will the recipes And I'd Like To Keep The Dev Armour Recipes To Private
To Get The Items It's
- God Helmet (10 Dirt Blocks)
- God Hood (10 Dirt Blocks)
- God Breastplate (10 Dirt Blocks)
- God Leggings (10 Dirt Blocks)
- God Bow + God Bow (Special) (10 Dirt Blocks Each)
- God Throwing Knife (10 Dirt Blocks)
- God Sword And Mr Tango (10 Dirt Blocks Each)
- God Yoyo (10 Dirt Blocks)
- All Of The Above Is At A Workbench (any)
- All Of The Below Is At An Anvil (any)
- God Arrow And Thor's Arrow Require 15 Musket balls But You Get 15 Arrows Back
- And The God Destructive Beam has No Recipe Ill Have To Post Back On That (Fixed - Update Out - 15 Gold Sorry don't know how to change it)
Good to hear friend, does this have tModloader last version support?Surprise v1.6.0.5 Update (The Mod Isn't Dead, I Lost Motivation)
Added Ore Gen (Seens Low Need Looking Into)
Added Ore (Craytanium Ore) (Temp Sprite Fix In Next Update)
Added Bar (Craytanium Bar) (Temp Sprite Fix In Next Update)
Updated Reciepe (Armour)
Updated Reciepe (GODBow) 2 Craytanium Bars, 1 Gold Bar (WorkBench)
Updated Reciepe (GODBowALT) 2 Craytanium Bars, 1 Gold Bar (WorkBench)
Updated Reciepe (GODKnife) 1 Craytanium Bar (WorkBench)
Updated Reciepe (GODSword) 5 Craytanium Bars, 3 Gold Bars (WorkBench)
Updated Reciepe (GODYoyo) 1 Craytanium Bar, 1 Gold Bar (WorkBench)
Updated Reciepe (Mr Tango) 25 Craytanium Bar, 10 Gold Bar (WorkBench)
Updated Reciepe (GODArrow) 1 Craytanium Bar, 1 Gold Bar (Anvil)
Updated Reciepe (GODDestructiveBeam) 10 Craytanium Bars, 2 Gold Bars (HeavyWorkBench)
Updated Reciepe (ThorArrow) 10 Craytanium Bars, 10 Gold Bars (Anvil)
[doublepost=1567123650,1567123259][/doublepost]Pt.2
DEV Armour
Dev Hood 10 Craytanium Bars, 2 Gold Bar
Dev Helm 10 Craytanium Bars, 2 Gold Bar
Dev Body 10 Craytanium Bars, 10 Gold Bar
Dev Legs 10 Craytanium Bars, 5 Gold Bar
GOD Armour
God Hood 5 Craytanium Bars, 2 Gold Bar
God Helm 5 Craytanium Bars, 2 Gold Bar
God Body 5 Craytanium Bars, 5 Gold Bar
God Legs 5 Craytanium Bars, 3 Gold Bar