Doctor Moonbad
Skeletron Prime
Hey everyone, do you remember Grazodia? Well, if you don't that's not a problem, you are welcome here too, so, Hi, I'm Doctor Moonbad, and I'm not really a doctor.
Grazodia was the first mod I tried to make a long time ago, when my English was really bad and my Pixel Skills were worse than my ability to balance games ... as you can imagine it turned out to have a bunch of problems, but now it's completely different.
So, what does Grazodia want to accomplish? Have you noticed how Dirt, Stone, Sand, Silt, Slush and many other blocks and materials can become useless in the game after a while? Especially the early game ores, such as Copper, Tin, Iron, Lead, Silver and so on. I always felt bad about it, so I had the idea to make a mod that tried to do something creative with these poor items. That's what Grazodia is all about, that's why the old subtitle was "from useless to glorious", and it literally is.
You are going to craft a lot, I mean, a LOT of stuff, from highly advanced magical weapons to superbly technological items, or even a mix of both and some other things, but this time the grind won't hit that hard, since I'm also developing new creative, easier ways to acquire the necessary materials. From start to finish I want the player to feel like a super craftsman, capable of making any kind of crazy things, and since Grazodia has this theme that comprises of turning every single useless thing into something with a meaningful purpose, anything can be part of it really.
As a message for the old players, I must tell you that Grazodia will be remade from the ground up, but don't worry as it core essence will remain as the same as before, but even better.
Here a list of some spoilers that I've prepared that show some the old classics:
That all said, I hope that this mod receives the same love it received back there on 2016.
MEGA Link (Version 0.0.14):
Grazodia was the first mod I tried to make a long time ago, when my English was really bad and my Pixel Skills were worse than my ability to balance games ... as you can imagine it turned out to have a bunch of problems, but now it's completely different.
So, what does Grazodia want to accomplish? Have you noticed how Dirt, Stone, Sand, Silt, Slush and many other blocks and materials can become useless in the game after a while? Especially the early game ores, such as Copper, Tin, Iron, Lead, Silver and so on. I always felt bad about it, so I had the idea to make a mod that tried to do something creative with these poor items. That's what Grazodia is all about, that's why the old subtitle was "from useless to glorious", and it literally is.
You are going to craft a lot, I mean, a LOT of stuff, from highly advanced magical weapons to superbly technological items, or even a mix of both and some other things, but this time the grind won't hit that hard, since I'm also developing new creative, easier ways to acquire the necessary materials. From start to finish I want the player to feel like a super craftsman, capable of making any kind of crazy things, and since Grazodia has this theme that comprises of turning every single useless thing into something with a meaningful purpose, anything can be part of it really.
As a message for the old players, I must tell you that Grazodia will be remade from the ground up, but don't worry as it core essence will remain as the same as before, but even better.
Here a list of some spoilers that I've prepared that show some the old classics:
MEGA Link (Version 0.0.14):
197.2 KB file on MEGA
mega.nz
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