tModLoader [Resolved] Please help, trying fix Item ID's differing between players

Right so I was doing a modded game with my friend who gave me their modlist, which we later had to tweak cause there was some conflicts when we got into multiplayer. But something that stayed was some item id's got desynced between us, like from Wacky NPCs the restaurant voucher from random mob drops being switched out with a crimson bar... not crimtane and it's furniture..... there was also something with King Slimes dropping something a "Golem Core" which I don't even know where that one's from. I'm just trying to find out how to fix her desync as she's not getting the right items, and she claims it only happens in multiplayer, singleplayer's unaffected?
Lemme know if you need anything specific from either of us, cause I personally haven't experienced this issue and can't reproduce it


Mod list is as follows:
"CalamityModMusic",
"CalamityMod",
"Census",
"AlchemistNPCLite",
"alxnaccessories",
"AmuletOfManyMinions",
"BossChecklist",
"CalValEX",
"CellphonePylon",
"DecadentSkills",
"Drawbridge",
"ExoticFruits",
"FF6Mod",
"FF6Calamity",
"HairstylesUnlock",
"WeaponOutLite",
"BetterBlending",
"FriendlyNpcsDontDie",
"HappinessRemoval",
"RawIngredientsChecker",
"JunkoAndFriends",
"LobotomyCorp",
"LostGirlNPCMod",
"Luminance",
"SerousCommonLib",
"MagicStorage",
"ModLiquidLib",
"MoreAccessories",
"MountAndJourney",
"NoFishingQuests",
"PetsOverhaul",
"PetsOverhaulCalamityAddon",
"PylonShield",
"Radiance",
"RecipeBrowser",
"WombatQOL",
"StructureHelper",
"Remnants",
"ShopExpander",
"TownNPCHome",
"WackyNPCs",
"MagicBuilder",
"RemReconfig",
"LimitlessMod"
 
Does your friend also use any client side only mods? Something could be adding extra item IDs on their end only.
 
Does your friend also use any client side only mods? Something could be adding extra item IDs on their end only.
Sorry for the late reply, this is what I snagged from them. Cheat sheet was just added to make testing faster.... apparently rem reconfig was also disabled cause of a separate issue cause remnant updated and removed something that the reconfig used and was only fixed late last night.... sorry for the hassle
 

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Supposedly it's fixed now, it was an issue with treeloader not playing ball with magic storage I think? might've been just treeloader? idk it works now. I'm leaving a screenshot of the steam page incase someone's curious about the whys
 

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