Link101317
Terrarian
So this is my second idea I'm thinking about boosting the bottles
plan being your in hardmode and you have the following:
The cloud in a bottle
The Tsunami in a bottle
The sandstorm in a bottle
And the Blizzard in a bottle
these aren't very useful anymore in hardmode but we get a tinkers table in
Cloudnami in a bottle
+
= cloudnami allows triple jump (Sprite needed)
SandBlizzard in a bottle
+
= SandBlizzard bottle (Sprite needed)
these would allow you to take damage because of the drop distance here's one more
SandBlizzard+Cloudnami= Natural Disaster in a bottle (Sprite needed)
The natural disaster in a bottle would allow triple jump (blizzard and sandstorm) then when you hit the ground the cloud breaks your fall and the tsunami blasts enemies dealing damage.
plan being your in hardmode and you have the following:
these aren't very useful anymore in hardmode but we get a tinkers table in
Cloudnami in a bottle
SandBlizzard in a bottle
these would allow you to take damage because of the drop distance here's one more
SandBlizzard+Cloudnami= Natural Disaster in a bottle (Sprite needed)
The natural disaster in a bottle would allow triple jump (blizzard and sandstorm) then when you hit the ground the cloud breaks your fall and the tsunami blasts enemies dealing damage.