peege_on
Terrarian
That's awesome! That said, you say one of the most important Druid features- there will be other features from the sounds of it, yes?
Apart from Forms, there is, obviously, Wreaths, which is also a druid's key feature. And... there are weapons, but as of now they are just not any good, so we are going to have them completely reworked soon
On that topic however, something that both those mods have issues with in the Shapeshifting department is that there's a lack of variety. Not many options per "tier", you're pretty much stuck with 1, maybe 2 forms on any occasion, at least unless you use old forms with weak attacks. Since this is tied to armors, I fear it'll be the same case. Are there plans to have a decent variety of forms, or a way for people to scale the stats of a favourite form rather than being forced to use another with a different playstyle because of stats?
Yes, as Hastur stated, in future there will be an option to have old-tier forms with new-tier advantages, but in current pre-hardmode state we don't want Druid to be a kind of class that has perfect answers for every situation (and that's what having multiple forms at once will result into), and that's why we allowed it to have only one form at a time. However, the good thing about variety is that druids as a class will have a lot of options to customise their playstile using various accessories and wreaths, so each playthrough doesn't feel all the same, and even one beast form can be used differently
And, as always, thanks for your support!