thanks, I'll probably focus on NPCs like this one in the update after the Soul Seeker class
I find it amusing that you remind people not to steal your sprites when you literally ripped work from multiple other peopleI don't mind. you can use any of the pallets, just dont use any sprites and stuff like that unless I say you can
I find it amusing that you remind people not to steal your sprites when you literally ripped work from multiple other people
Maybe you should ask the original creator before you recolor their sprite and call it your own
Hi @musicman655 @Stryke and @xArcri - if you think someone may be using sprites that don’t belong to them, please send in a report with as much detail as possible. This forum has a policy of “report and carry on” which means to not publicly accuse as it just creates drama.I think it's funny that he says "Don't use any of the sprites without my permission" Same could be said about 99% of your 'mod'
This doesn’t help @Scratch Lunin. Please don’t fan the flames.I'm just gonna sit back and watch.
This mod looks really cool! The soul seeker class sounds awesome and the sprites look really good! Now I just need a PC so I can play this.
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This is a thread where I will post about a mod I'm working on called Rise of the Colossus. I plan on making it a big content mod, with lore, NPCs, bosses, ores, and maybe even biomes. It will also be a sort of convenience mod, with crafting recipes for most accessories, a system to convert items, (iron to lead, demonite to crimtane), an NPC that sell common enemy drops, and one that sells ore, etc. For now the mod is in early development, and doesn't contain a huge amount of things. Also, please note that this mod does not contain much summoner stuff. it's not that I don't like summoner, (it's actually one of my favorites) It's just that Summon weapons are hard to code and I'm pretty new to modding. I might make a few summon weapons, but no armor or accessories. at least for now. If you have any weapons, armor, etc that you would like to see in the mod, feel free to make a suggestion. I'll make sure to take any ideas you have into consideration. Also, everything in this mod is subject to change. I update fairly frequently, and there is a good chance in the future I will remove some of the things that are in the mod as of now.
You can download the mod via tModLoader
Current version: 1.6.2
Added spears for the prehardmode ores
Added shortswords for the hardmode ores
Added a lore keeper NPC
Added Onyx armor
Fixed bugs and balancing issues with the 1.6 update
Added the Onyx Rifle and Magnum
Added Plasmite Railbow
Plasmite armor now give increased chance to not consume ammo
Added Ichor spitter and cursed flame lobber to provide a way for rangers to inflict cursed inferno and ichor without having to use the bullets
Added an Iron Man vanity set
Added a mod homepage
Added mod Icon.
Added Dayblaze, the Sunfire Serpent boss
Added three weapons, a crafting material, an expert accessory, a trophy, a mask, and a lore book for the Sunfire serpent.
Added a Sunfire snake to drop the Sunfire Serpent summon item.
Added an upgrade to the sniper scope crafted with Plasmite Bars.
Added an upgrade to the fire gauntlet crafted with Sunfire Bars.
Added Devilsknife, a weapon referencing Deltarune that is an upgrade to the Deathsickle.
Added the luminite forge to smelt Sunfire Bars
Added a Sunfire summon weapon
Added a Sunfire flamethrower
Fixed some things
Added two new enemies that spawn in hell (Sunfire Slimes and Sunfire Bats) after moonlord is defeated and drop Sunfire crystals. these can be smelted into bars
Added armor, weapons, tools and accessories crafted with Sunfire Bars
Added a debuff called sunfire inferno that is inflicted by Sunfire Slimes and Sunfire Bats
Added a bunch of vanity items found in the post-plantera dungeon
Removed the dev item added in 1.3 and replaced it with a dev vanity set.
Added a bunch of items that make you immune to certain debuffs
Added an upgrade to the ankh shield
Added 6 more arrows
Added 14 more repeaters and 1 more bow
Added the luminite anvil, used only for 2 things (for now)
Added a new hook that drops from green slimes
Fixed the plasmite bullet sprite so that it no longer appears behind the player when firing
Added Plasmite, a post-golem ore that spwns on world gen.
Added armor and weapons to go with Plasmite ore
Added Star Quartz, a post Boc/EoW ore
Added two weapons to go with Star Quartz
Added Three [Unobtainable] lore related armors
Added two [Unobtainable] lore related weapons
Added Cryophobia, an upgrade to the Blizzard staff
Added upgrades to all the emblems
Added resipes for all the emblems
Added Star Dust, a crafting material made from fallen stars
Added an [Unobtainable] dev item ( **Warning** this item is only for the worthy )
Changed the Shell Shield so that it no longer increases melee dmg, it now lets you dash similar to the Shield of Chuthulu
Added one new enemy, it is a slime made to drop the plasmite ore that were added
fixed some things
added more turtle items (Made with shells)
added Enchanted Plant Fibers (a plantera drop)
added a Plantera summon item
added more accessory recipes
Removed Xenoswarm Rifle because it was buggy
fixed some things
Version 1.0: (release)
9 Flamethrowers, strewn through out progression, from pre-boss to post pillers.
Gem swords, one for each gem in the game.
Gem revolvers, one for each gem in the game.
Granite and marble weapons.
Recipes for many accessories. (without breaking progression)
An upgrade to the Candy Corn Rifle and Xenopopper. (I know this seems random, but basicly im making upgrades to many weapons and these are the only ones for now)
One NPC. He is the Fisherman, and he sells bait. He also has a "Catch of the day" feature, where once every day he can give you some randomly chosen fish. ( **WARNING** this feature is not fully fleshed out, and does not completely work. I would not use the fisherman's catch of the day feature untill it is complete. )
The Rise of the Colossus mod adds a ton of new content to the game. Mainly, it includes:
1 new boss (more to come)
2 new ores
2 new town NPCs (more to come)
3 new armor sets
1 new class **Coming Soon**
crafting recipes for many common accessories
180+ items (more to come)
7 enemies (more to come)
~~The Soul Seeker Class~~
The Soul Seeker class is a new class added by the Rise of the Colossus mod. Here's how it works:
There are two different types of Soul Seeker weapons: Scythes and Chain Knives. Both of these weapon types use Soul Points, which is like mana. Whenever you hold a Soul Seeker weapon, two things will happen. Firstly, a bar will appear at the top of the screen to the left of the health bar. This bar shows how many Soul Points out of 200 you currently have. The second thing that will happen is a minion will be summoned. Each weapon has a different unique minion, but all of them are ghost/spirit themed. These minions are there to protect you when you are out of Soul Points.
Soul Points can be gained in multiple different ways. The first way is regenerating them naturally. At the beginning of the game you will regen Soul Points slowly, but you can get armor and accessories that speed it up. The second way is through Soul Orbs. Soul Orbs are dropped whenever you kill an enemy, and give you 25 Soul Points. The third way is through Soul Vials. Soul Vials are like mana potions, they regen your Soul Points and have lesser, regular, greater, and super versions. Lesser gives you 50 Soul Points, regular gives you 100, greater gives you 150, and super gives you 200. The fourth and final way to gain Soul Points is through armor set bonuses.
This is a list of all current bosses, as well as bosses that I plan to add in the future.
Dayblaze The Sunfire Serpent, a once mighty serpent, his mind was crippled by Abyssus
The Valkyrie, servant of Auryn
Paladin Kane, possessed by Abyssus
The Glacier Hydra, an ice dragon that was mutated to have multiple heads
The Colossus, Abyssus' physical form
The Toadstool Tunneler, a glowing mushroom themed worm
Some sort of desert boss
(Modded bosses are orange text)
Eye of Cthulhu
The Desert Boss
Wall of flesh
Dayblaze, The Sunfire Serpent
The Glacier Hydra
Paste these into your signature to use the support banners
It’s “report and carry on” though. Both parts are necessary. Posting about the drama is not carrying on. Putting it a different way - report it and then ignore it, do not publicly post about it.I was one of the people who reported the thread, but alright.
With pleasure.It’s “report and carry on” though. Both parts are necessary. Posting about the drama is not carrying on. Putting it a different way - report it and then ignore it, do not publicly post about it.
The report is appreciated though. If you have more info about exactly what you think may be stolen, please send me a PM so it can be looked into.