Guardian? There is ranger, warrior, mage. Guardian is not implemented.quick question... what is the guardian class exactly?
-changed question bc i didn't read farther ahead before posting.
Hey, does anyone want to play this mod multiplayer with me? (and go bug hunting) Ill delete this post after...
Guardian? There is ranger, warrior, mage. Guardian is not implemented.
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The mod is updated.
-Fix Potion text display for have skill that boost potion power.
-Fix level to go above level 100.
-Fix Attack and Movement speed not applying.
-Fix Hp regen that was acounting older stats.
-Fix Statlife and Statmana. Now all save file have 500 life and 200 mana. This should make the goblin invasion trigger.
-Fix Leech not working on projectile with the rare skill that does in the tree.
-Fix critical strike multiplier.
-Fix control. Now you can rebind menu control in mod controls.
am i able to remap the stat window now? because if so i can finally play this great mod without remapping everything and getting used to weird controls.
i had a problem similar to this, except what it was is i turned on the mod and used a character that had more than the default 5 hearts, it fixed itself after a while and the mana issue i just ignored.came across some weird glitch when remaking my character since i somehow had another glitch giving me infinite exp leading to an overflow thus killing me permanently and also killing my performance.
created a new character on a new world with no class set... result:
Edit: dying fixes the current values, im not sure about the max mana being 0 though.
If you save & quit and then go back into the world that fixes the negative HP and MP values. Max MP 0 at level 1 is intentional, because picking mage as your class gives you 30 at level 1. Warrior and Ranger don't get any mana at level 1.-snip-
yes, i dont mind having as much magic as a rock, because it does build up quickly by the time you starting frequently using megic items.If you save & quit and then go back into the world that fixes the negative HP and MP values. Max MP 0 at level 1 is intentional, because picking mage as your class gives you 30 at level 1. Warrior and Ranger don't get any mana at level 1.
press esc or whatever your skill options button is, the skill points and skill tree dont appear on the normal inventory.Is this mod working for the current terraria patch with tmodloader cuz when i have it loaded it shows the hp mp and xp bar and the status menu in the character screen but nothing else besides that no stats next to your equipment or the 7,8,9 keys to assign points?
I've tried this mod, and it's working great. However, a teensy problem: My HP bar disappeared. I was doing a bit of harpy farming overnight, and when I woke up, it was just straight up gone. I'm trying fiddling with the options to see if I can get it back, but no luck so far.
EDIT: Nevermind, I just hadn't read properly over the Skilltree. That was the effects of the 'Heartless' node.
Double EDIT: It appears that having 'Heartless' on my skilltree renders me immune to Hellstone damage.
Is this mod working for the current terraria patch with tmodloader cuz when i have it loaded it shows the hp mp and xp bar and the status menu in the character screen but nothing else besides that no stats next to your equipment or the 7,8,9 keys to assign points?
Nice catch on this. That is not part of the code I guess. I will have to dig this. Cause I use custom damage since now mp count as hp.
ok i found out what was wrong it was bount to esc which is the terraria default for menu, just had to rebind to another key like minecraft all over again thanks for the quick response.press esc or whatever your skill options button is, the skill points and skill tree dont appear on the normal inventory.