please read some of the posts.Hi! Your mod is cool but there are some bugs - I cannot chose the character class at the start and mod options, then I don't see a skill tree and when I close the game and load my character after that, it dies.
plz can somebody help me?
XD was playing and realized i couldn't drown. my health regen is so high now, it goes up faster than it goes down. Mix that with honey and solar eclipses become a joke as well, even with water candles and a battle potion increasing spawn rate.
lel iv'e noticed the same with mana regen, INFINITE LAST PRISM!!!!
I did notice something like this, as well. The mod perhaps could do with balancing difficulty. It's fine up to level 40 or 60, depending on the choices you make, but when you hit a hundred and beyond, the game just stops being challenging. My level 130 character, wearing bee armour and imp summons, decimated the pirate invasion with ease. I did not get close to death once.
This mod still lags my game severely when I use the slime mount or dash with the Shield of Cthulhu. It's pissing me off, because I really want to use this mod. and YES, it IS this mods fault. I removed it, and there was no lag whatsoever.
The Re-spec feature does not work for me. Also, int he future will there be a re-spec for skill tree points??
Rocko, what is your suggestion for me fixing this? I don't know what the problem is. I think you mentioned it being a problem with the player save file or something? Please, help!
please read some of the posts.
i have explained to someone else before that for the menus to appear you might have to reassign the button for the menu on the mod key configs. it should say 'esc' which is wrong. click it and press the esc button and it should say 'escape'. If you've done that correctly it should work.
the character death is due to some glitch with the hp being negative when first creating the character.
the character class is chosen when first opening the skill tree which is available when opening the mod menu (explained above how to open it)
maybe try getting into hardmode and check if it works then. it didnt happen to me, which might be because i had entered hardmode before level 33
I found where to reassign the mod key just right after my post, sorry. Are you going to add a summoner as a separate class?
umm... just a nice hint... you are probably on the wrong thread because the shining armor you are talking about definitely isnt from this mod... as far as i know this mod doesnt add a single equipment piece.. maybe you mistook it for the tremor mod?
OMG YES thx m8I still need to had stuff for the throw class so they get useful
sir, you might want to stop visiting the TO forums, TCF is the current one and the old rockos arpg is for tconfig which is DEAD. rockos stated several times before: the tmodloader version is still beta. for info on what's implemented check the first post. nothing more to say about this..It is from this mod , I don't know if it's allowed but ... http://www.terrariaonline.com/threads/released-tconfig-wip-rockos-arpg-mod.89116/ , there's all the items over there that the mod is suposed to add , and I don't have a single one of those , only the stats .
OMG YES thx m8
edit:btw i have lvl 33 in pre-harmode and now i'm getting negative exp is it needed for me to be in hardmode?
WELL I DID(sorry caps) and idk if its getting positive exp or notsir, you might want to stop visiting the TO forums, TCF is the current one and the old rockos arpg is for tconfig which is DEAD. rockos stated several times before: the tmodloader version is still beta. for info on what's implemented check the first post. nothing more to say about this..
like i said, you can always try to get into hardmode and see for yourself
It is from this mod , I don't know if it's allowed but ... http://www.terrariaonline.com/threads/released-tconfig-wip-rockos-arpg-mod.89116/ , there's all the items over there that the mod is suposed to add , and I don't have a single one of those , only the stats .
OMG YES thx m8
edit:btw i have lvl 33 in pre-harmode and now i'm getting negative exp is it needed for me to be in hardmode?
exemple: *kills a zombie* 785exp then it counts as negativeWhat do you mean by negative xp? Can you give me more details please?
Depends when it start to lag? I need more details.
exemple: *kills a zombie* 785exp then it counts as negative
It starts to lag ONLY when I jump with the slime mount or dash with the shield of Cthulhu.
first of all its a exempleCounts as negative? What do you mean exactly? You lose exp, and 785, which kind of zombie give 785 xp?
Do you plan on adding an option to change the color of the menu backgrounds? I personally prefer darker colors for things I'll be looking at for long periods of time.
Nice to know. What summon do you use?
its not fixed-Fixed Negative Xp? - Need confirmation
This is a really great mod, though, and the idea is nice. Unfortunately it's not really for me, as I enjoy challenges. Still, I'll be keeping an eye on this.