I wonder is there a way to change the Video Visage effect to the "RGB / Color Test" (like shown on the trailer) instead the default purple emoji that it seems to be constantly displaying?
The various screens change depending on your current location/status.
The RGB test is the "Default" and the Purple Emoji shows while in town. There are some others as well.
YeaPretty sure the princess is on the younger side, based on her sprite size and apparently she has the "<name> has left!" message, so ye stick to EoL lmao
Of course I’m sticking with eol she is my wifePretty sure the princess is on the younger side, based on her sprite size and apparently she has the "<name> has left!" message, so ye stick to EoL lmao
She’s my wife tooHard to argue with that, she's a spicy waifu.
I know that, that's why I'm confused. QS is dead, there's several housing available(I made a few extra a while ago), yet no Princess.You have to fight Queen Slime.
Peek in the pants and you find a tail, peek in that tail and you'll find the pants again.@superwill771 this is real.
Fun fact: Capricorn's Tail is technically a goodie bag/treasure bag in the game's code, and it includes a single 100% drop for Capricorn Pants. And the Pants are the same, just including a single 100% drop for Capricorn Tail
Fight Queen Slime again.I know that, that's why I'm confused. QS is dead, there's several housing available(I made a few extra a while ago), yet no Princess.
Huh, now that I think of it. This DOES fits more in Pre-Hardmode. Wow, good observation. Now I actually want to see Fungi Bulbs in a Pre-Hardmode world as well.In addition to all these amazing changes, it's interesting to see some enemy rebalancing. Jungle Creepers got massive buffs which were deserved but scary, as if the Hardmode Underground Jungle wasn't deadly enough already...
Then we have the Fungi Bulb.
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Not the giant obnoxious abomination that snipes you to death in two hits through walls, but the cute little one.
The small Fungi Bulb is smaller than a lowly Snatcher, and has very similar stats. And yet, it appears only in Hardmode when it's a complete pushover.
It feels like these things were supposed to appear in Pre-Hardmode, but don't for some reason. I think implementing that would add a new interesting enemy to combat, and bring some more flavour and variety to Pre-Hardmode Glowing Mushroom Fields.
If more bug fixes and tiny balance changes were to come, I would be happy to see Fungi Bulbs in Pre-Hardmode worlds.
More importantly... STILL nothing to help keep wraiths and such crap out of our bases?!