scrolling text on a programmable text board

quixilver87

Terrarian
this is my first contribution to this forum and I'm very excited to do more with fun things like these.

First off- This was created using vanilla terraria, specifically so the modules can be coppied using tedit. please do not suggest mods if they cannot be copied in whole in tedit and work.... while the examples all show torches my most up to date version has gemspark blocks (which show up on the map) and the modules are 1 square closer to each other. I don't have any pictures or video of that yet as I'm still working on getting OBD to work with my (oldish) computer. I'm working on a version that scrolls right to left aswell as I've been told that would be easier to read.

For just this very moment I'm only going to upload a full wiring schematic and a video of it working, and as time goes by I'll update the thread with the full tedit schematics and a guide on how to build the entire thing by scratch.
from top to bottom left to right
at the very top running the entire length is the timer. it's a dart trap with blue pressure plates and water to slow it down. this allows a smooth but quick transition speed.
just below that is a lighting bank. each square of 4 lights has it's own wire and color. rows are grouped going down into the 'data cable'
at the top on the left is the programming panel, which only connects to the first bank of lights, and a lever for single space forwarding
just below the light banks come the data lines. 5 turnbuckled lines that run all 20 lights above it and route the wires to where they belong in the logic unit.
the first set of objects below the data line are the optional memory- made of and blocks this allows the entire board to be erased with one click.
to the right and left of the data cable is the logic portions of the project. first (left) an xor that programs the ifs, and then the if block that actually does the light switching when the 'broken lamp' is activated.


this version uses only xor blocks with some also having 'broken lamps'( these are treated as 'if' blocks).. The logic is actually very simple.
if ((this light) != (last light)) flip. (if this light is not the same state as the last light, flip it)
each if block holds the next action to take on it's output
for each tick the if block switches all the bulbs that need to be switched and that in turn prompts the xors to program the if's for the next tick.

I'm not entirely sure if i'm allowed to upload videos- I do appologize for the quailty but OBS didn't want to cooperate and this was the next best solution
these are youtube tags to a short demonstration
Y5AIjvqli78
WgtEFc2sN5I



I hope to add to this and to get some suggestions for some really cool projects that can be made using the logic blocks alraedy contained in vanilla terraria.
 

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In the future you should take your screen shots under better lighting conditions or place white gem spark walls in the background of your build so people can actually see it.
 
yes, I do appologize for the poor lighting conditions in this version of the build. I'm currently working on getting the images together for a good update. the one pictured here was underground because I was trying to have it run on a multiplayer hubworld, but I discovered that the server's wiring can get desync'd very quickly.

If this project intrigues you, let me know and I'll forward tedit schemas directly to you for the versions I have that are working.
 
yes, I do appologize for the poor lighting conditions in this version of the build. I'm currently working on getting the images together for a good update. the one pictured here was underground because I was trying to have it run on a multiplayer hubworld, but I discovered that the server's wiring can get desync'd very quickly.

If this project intrigues you, let me know and I'll forward tedit schemas directly to you for the versions I have that are working.

Off hand I can't really think of a use I would have for it, but I might just take a look at it just for the hell of it.
 
just an image /schematics dump for the moment.
 

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