tModLoader Seddicula: Constructing a Mistake

Do you have hope for Seddicula?


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wynebgwrthucher

Terrarian
I decided to make a mod. This can't go well.
upload_2017-7-19_19-26-44.png

The mod is now available on the mod browser, with two item sets. Feedback is appreciated.

The Seddicula mod aims to add content and bosses and the like and such and other cool things, mainly focusing on Hardmode, particularly pre-Cultist, although there will be stuff splatted throughout progression. The sprites that will be in the mod while it is in early stages (probably around the time it gets more content) will be extremely placeholder; however, they are being resprited soon.

Current content: Viburnum Set: Post-Skeletron allclass set.
Viblade, Viblaster, Vibolt and the armor.
upload_2017-7-24_16-43-28.png


Mayable Set: Post-Golem damage-oriented allclass set.
Mayamaxe, Mayabow, Boom Nuts
upload_2017-7-24_16-39-46.png


Priority goes from Green for High to Red for Low.

Fix Arbor Piperis despawning on hit, also give her AI
Finish Aephyx Set
Night's Edge variants for Ranged and Mage (not the same biomes, totally not copying thorium tbh)


Add more item sets
Add more bosses
Biome?
Figure out how to make an invasion
Make sprites actually worth looking at (Currently placeholders!)

Add other things?

I very much doubt QoL changes will feature at all in the mod, as I'm barely competent enough to figure out how to actually type words on a keyboard, much less alter the mechanics of Terraria itself.

Me - Main Coder, ideas man
FogWeaver - (Former? haven't heard from him in a while) Spriter
@Crimsoneye495 - Spriter

 
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