Should timers, stay on/off through world reloads?

Should a timer's state persist through world reloads?

  • Yes

    Votes: 7 87.5%
  • No

    Votes: 1 12.5%

  • Total voters
    8
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daimoth

Terrarian
Currently, timers are off when the world is reloaded regardless of whether they were on or off on save/exit. Do you think their state should persist through reloads, similar to the way music boxes behave, or do you prefer the current behavior?
 
Oh yes it really annoys me how they turn back off on reload. I have this fancy light show on a towering 'machine' I've built and I'd prefer it if they blinked without me having to turn it on each time!
 
Yes, yes, and yes. I've had occasion to have timer-driven statues meant to populate ponds in builds of mine with critters and the like, only to have to manually toggle them back on constantly, among other timer-related frustrations. If only timer states would persist. ;w;
 
How to annoy friends:
Go on their good world
Connect their entire house to Actuators
Connect all lights
Put a 1 second timer
 
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