NeoPhantom
Skeletron Prime
Snow will be annoying then... how about Desert/Oasis? Any changes to those?
Biome required blocks have increased for most biomes.
Hallow 100->125
Jungle 80->140
Snow 300->1,500
Corruption 200->300
Crimson 200->300
No reported value change on Mushroom, but may be an increase in range?
Hope that helps.
Desert is now 1,500 up from 1,000. Not sure on oasis, haven't tried making an artificial one yet, but I'd assume you have to at least get desert first, then a certain amount of water, possibly some of the oasis foliage.Snow will be annoying then... how about Desert/Oasis? Any changes to those?
[Edit: Update with my corruption added (and behaving as desired). At this point I'm fairly confident this side of things is worked out, I just need to collect jungle grass seeds, and eventually work out the placement of the mushroom biome (although I might let someone else do that math for me XD)
Yes, pump duplication has been made much slower. Block splitting still appears to work fine from my limited tests.EDIT: I also have a liquid duplicator in this fishing complex but I think something changed in 1.4 to make my method of duplication very inefficient.
I thought it was 60 tiles vertically but not sure of that now after hacking together a new fishing complex using TEdit. The mushroom biome seemed to be about 68 but still not sure as I am in the mushroom biome but am not seeming to be able to catch the Amanita Fungifin even though TEdit has set that as the Angler's quest.
There are issues with jungle grass seeds. First is that jungle grass will not spread to mud that is touching snow or ice and, secondly, jungle grass must breath apparently so it will die and revert to mud if you place at least a snow block (maybe any block?) in the last of the 8 adjoining blocks around it. I suggest an "H" pattern like I have in this hacked up fishing complex I'm attaching.
How were you able to modify honey and lava to work? So far I've only manage to fix water.Yes, pump duplication has been made much slower. Block splitting still appears to work fine from my limited tests.
I'd only actually tested water so far. As I said limited testing.How were you able to modify honey and lava to work? So far I've only manage to fix water.
There are issues with jungle grass seeds. First is that jungle grass will not spread to mud that is touching snow or ice and, secondly, jungle grass must breath apparently so it will die and revert to mud if you place at least a snow block (maybe any block?) in the last of the 8 adjoining blocks around it. I suggest an "H" pattern like I have in this hacked up fishing complex I'm attaching.