SnailsAttack
Dungeon Spirit
The Monolith Cycler is a concept that I more or less came up with. It's pretty much my first wiring invention. Basically all it is is a 5-part timer cascade thats wired to 4 monoliths, which are cycled through.
This works because the first timer turns on each monolith.
Then the next 4 go through the cycle of turning each one off consecutively, before it loops and the first timer activates all 4 again.
HOWEVER
It does not work exactly as I had hoped, and I cannot figure out how to further improve it. After the nebula monolith deactivates, the sky resets to its normal state before going back to the vortex monolith.
So maybe somebody here could show me how to remove that 5th state so that it can cycled continuously through the 4 different monoliths with the flip of a switch?