Empress of Light
This farm does not like being in multiplayer. It's still a great machine, though.
That's why the torches are there - to stop giant mushroom spawns.
There isn't an off switch in that design. I think @DicemanX just save and exits.I can't see how to turn off the dummy rail beneath the spawn surface; how do you return the dummy ghosts to the dummy bodies?
I thought the ghost would stay put regardless of player position; is there a distance from the ghost I should be aiming for?It might or might not work this way any longer, but when I designed the farm if the player character got far enough from the dummy ghost it would despawn the ghost. The "Off" switch was therefore teleporting to base, or exiting as r4v1n6 mentions.