FairyPrincessSerenity
Empress of Light
This farm does not like being in multiplayer. It's still a great machine, though.
Thanks a lot, 150 down works for me too.On my farm (PS4) I've done 150 tiles, but the teleporter is above me, not to the side. It still works though.
That's why the torches are there - to stop giant mushroom spawns.
Nope, it was glorious.I liked the "Duke Fishron farming". In the PS3 / Xbox versions, the mobs do not kill the Truffle Worms?
There isn't an off switch in that design. I think @DicemanX just save and exits.I can't see how to turn off the dummy rail beneath the spawn surface; how do you return the dummy ghosts to the dummy bodies?
I thought the ghost would stay put regardless of player position; is there a distance from the ghost I should be aiming for?It might or might not work this way any longer, but when I designed the farm if the player character got far enough from the dummy ghost it would despawn the ghost. The "Off" switch was therefore teleporting to base, or exiting as r4v1n6 mentions.
Using the mod that I forgot the name of. The mecha mod or something like that.Also, in the video, how do you make the dummy ghost visible?